Sojak246 Mar 15, 2013 @ 7:26pm
NPCs drop through map
Theres a problem ive had for a little while. Its when i spawn in some type of NPC, then save and come back, the NPC is now under the map. this is really frustrating for making a level. any thoughts?
Showing 1-11 of 11 comments
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Trial By Wombat Mar 28, 2013 @ 5:54pm 
I'm having this same problme, and it's really damn annoying. Their heads stick just above the ground.
Danne Mar 28, 2013 @ 6:29pm 
Yes its because the npcs load into your game before the floor does. So first of all disable AI thinking to make them not attack or fall when you raise them. Then make all your npcs float about 2 metres above the ground. When you load the map with ai thinking enabled they will instantly fall to the ground again but won't fall through it because it'll have already loaded in.
Crazy cat women May 13, 2013 @ 11:18am 
what about striders
Shadow Spark May 13, 2013 @ 11:53am 
im guessing you do the same for them...
Crazy cat women May 13, 2013 @ 1:28pm 
what about barnacles
Danne May 13, 2013 @ 1:58pm 
Doesn't seem to work with them. Shame
King Rat Jul 18, 2013 @ 7:04pm 
The fact that you have to do this is ♥♥♥♥♥♥♥♥...
Trial By Wombat Jul 18, 2013 @ 10:41pm 
Yeah. Wondering why it's not been fixed yet.
PortalBot2.0 Jun 21 @ 4:30pm 
Is there a way to make the map load first?So that once the npc's load they will be in their exact proper location?
Danne Jun 21 @ 4:36pm 
There probably is, most likely with LUA coding. If that fails use valve's hammer editor people. It's much more efficient.
King Rat Jun 21 @ 5:27pm 
Guys, load the map first, then go to saves tab in your spawning menu, and open the save. All done, fixed.
Showing 1-11 of 11 comments
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Date Posted: Mar 15, 2013 @ 7:26pm
Posts: 11