Portal > Obecné diskuze > Detaily tématu
Phlurim 8. srp. 2013 v 10.12 odp.
Portal 1 First Slice - Stops Between Levels 12 And 13
I have Portal First Slice, and bought Portal 2 several months ago. Portal 2 runs OK. But recently, Portal First Slice stops running beyond Level 12. I simply get a black wall when getting off the elevator at the entry to Level 13, and end up trapped at the elevator bay. Would someone be able to explain this, please?
Zobrazeno 112 z 12 komentářů
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Richard Spectre 9. srp. 2013 v 4.33 dop. 
I agree with that! By the way, I get the same wall without texture, it looks kinda weird :|
My system is ArchLinux 64-bit, and the game runs smoothly (even on Intel HD3000). Thank you Portal programmers! Just fix the wall please.

Here's screenshot of the wall: http://steamcommunity.com/sharedfiles/filedetails/?id=168043656
Naposledy upravil Richard Spectre; 9. srp. 2013 v 8.56 dop.
psychosis 21. srp. 2013 v 2.03 odp. 
I also have the same problem.
xMoneyShadow 22. srp. 2013 v 2.04 odp. 
It's the end of the demo.
pop punk senpai 23. srp. 2013 v 11.17 dop. 
First Slice is the name of just the demo right? I have this same problem, so hopefully it wont happen when i get the full game.

xMoneyShadow původně napsal:
It's the end of the demo.
Naposledy upravil pop punk senpai; 23. srp. 2013 v 11.17 dop.
xMoneyShadow 23. srp. 2013 v 11.39 dop. 
Yea first slice is the demo. When you get the full game, it works.
goatly 23. srp. 2013 v 4.35 odp. 
Yeah cool. I was stressing a bit, but I played through all the levels on Portal and it works fine
Richard Spectre 26. srp. 2013 v 2.22 dop. 
Looks like they just removed all levels that come after 8:

[LOG from that screenshot room]
CModelLoader::Map_IsValid: 'maps/testchmb_a_08.bsp' is not a valid BSP file
changelevel2 failed: testchmb_a_08 not found
Major League Gaming Pro 2015 12. říj. 2013 v 9.28 dop. 
no its because that is the demo I asked the owner himself at comic con
Richard Spectre 12. říj. 2013 v 2.25 odp. 
The Pwoner, that's how I said it: because it's the demo, they just removed all levels that appear after room 8. A little too raw ending for me. They could place an image saying it's the end of the demo.
~Drunk Bear Man~ 13. říj. 2013 v 1.22 odp. 
Yeah, I thought it was a glitch too...
Ericrct 15. říj. 2013 v 5.30 odp. 
Did you really think that a demo would go on forever?
Richard Spectre 15. říj. 2013 v 10.49 odp. 
I think a demo should end like a demo - e.g. with a splash screen "That's all, folks", and not with a "glitch" wall that really looks like a glitch. Is it something so hard to implement? :)
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Datum odeslání: 8. srp. 2013 v 10.12 odp.
Počet příspěvků: 12