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Portal > Discussões gerais > Detalhes do tópico
Phlurim 8/ago/2013 às 22:12
Portal 1 First Slice - Stops Between Levels 12 And 13
I have Portal First Slice, and bought Portal 2 several months ago. Portal 2 runs OK. But recently, Portal First Slice stops running beyond Level 12. I simply get a black wall when getting off the elevator at the entry to Level 13, and end up trapped at the elevator bay. Would someone be able to explain this, please?
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Richard Spectre 9/ago/2013 às 4:33 
I agree with that! By the way, I get the same wall without texture, it looks kinda weird :|
My system is ArchLinux 64-bit, and the game runs smoothly (even on Intel HD3000). Thank you Portal programmers! Just fix the wall please.

Here's screenshot of the wall: http://steamcommunity.com/sharedfiles/filedetails/?id=168043656
Última edição por Richard Spectre; 9/ago/2013 às 8:56
Revontulet 21/ago/2013 às 14:03 
I also have the same problem.
xMoneyShadow 22/ago/2013 às 14:04 
It's the end of the demo.
pop punk senpai 23/ago/2013 às 11:17 
First Slice is the name of just the demo right? I have this same problem, so hopefully it wont happen when i get the full game.

Escrito originalmente por xMoneyShadow:
It's the end of the demo.
Última edição por pop punk senpai; 23/ago/2013 às 11:17
xMoneyShadow 23/ago/2013 às 11:39 
Yea first slice is the demo. When you get the full game, it works.
goatly 23/ago/2013 às 16:35 
Yeah cool. I was stressing a bit, but I played through all the levels on Portal and it works fine
Richard Spectre 26/ago/2013 às 2:22 
Looks like they just removed all levels that come after 8:

[LOG from that screenshot room]
CModelLoader::Map_IsValid: 'maps/testchmb_a_08.bsp' is not a valid BSP file
changelevel2 failed: testchmb_a_08 not found
Major League Gaming Pro 2015 12/out/2013 às 9:28 
no its because that is the demo I asked the owner himself at comic con
Richard Spectre 12/out/2013 às 14:25 
The Pwoner, that's how I said it: because it's the demo, they just removed all levels that appear after room 8. A little too raw ending for me. They could place an image saying it's the end of the demo.
~Drunk Bear Man~ 13/out/2013 às 13:22 
Yeah, I thought it was a glitch too...
Goalie of the Year 15/out/2013 às 17:30 
Did you really think that a demo would go on forever?
Richard Spectre 15/out/2013 às 22:49 
I think a demo should end like a demo - e.g. with a splash screen "That's all, folks", and not with a "glitch" wall that really looks like a glitch. Is it something so hard to implement? :)
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Portal > Discussões gerais > Detalhes do tópico
Publicado em: 8/ago/2013 às 22:12
Mensagens: 12