Portal
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Portals rendered wrong
Just as the title says, one day my copy of Portal decided to draw portals all simplistic and fuzzy as opposed to the cool effects they normally have. I've seen in online screenshots and in my game before that the Portal 1 portals look like the Portal 2 portals.
ได้รับการแก้ไขครั้งสุดท้ายโดย artrad; 12 มี.ค. 2014 @ 2:26pm
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กำลังแสดง 1-15 จาก 24 ความเห็น
You can't compare the way portals look in portal 1 and 2. Portal 1 is an older game that was much more simplistic, made with a much smaller budget.
The Portal 1 portals are correctly drawn. Portal 2 portals are supposed to look cooler than the Portal 1 portals because of Dasffion's reason. Either way, there's nothing wrong with your game. Portal 1 portals aren't supposed to look like Portal 2 portals.
Nah, the Portal 1 portals really do look like Portal 2 portals. :\
ได้รับการแก้ไขครั้งสุดท้ายโดย artrad; 12 มี.ค. 2014 @ 2:28pm
That's very strange.
I had the same problem when I first got Portal as well. I looked around and found a solution. Right click on Portal in your games library, and click properties. Now click set launch options. NOW type in -dxlevel 90. That should solve your problem.
โพสต์ดั้งเดิมโดย Earlh21:
I had the same problem when I first got Portal as well. I looked around and found a solution. Right click on Portal in your games library, and click properties. Now click set launch options. NOW type in -dxlevel 90. That should solve your problem.
But Earlh, now my resolution glitches and won't stay one res now.
After you load the game up once with the -dxlevel 90 parameter you can take it off and it'll stay in dx9 and allow you to save settings when it's gone.

Also, the "incorrectly" drawn portal is just the game being reset to directx8 and that's just all the low quality models and textures, the portal graphics is just the most noticable of the changes.
ได้รับการแก้ไขครั้งสุดท้ายโดย nuh1; 29 ก.ค. 2013 @ 10:13pm
โพสต์ดั้งเดิมโดย BritsBoy122:
โพสต์ดั้งเดิมโดย Earlh21:
I had the same problem when I first got Portal as well. I looked around and found a solution. Right click on Portal in your games library, and click properties. Now click set launch options. NOW type in -dxlevel 90. That should solve your problem.
But Earlh, now my resolution glitches and won't stay one res now.
Remove it from launch options after one launch. Your resolution will stay
โพสต์ดั้งเดิมโดย Dasffion:
You can't compare the way portals look in portal 1 and 2. Portal 1 is an older game that was much more simplistic, made with a much smaller budget.


โพสต์ดั้งเดิมโดย Nova Angelia:
The Portal 1 portals are correctly drawn. Portal 2 portals are supposed to look cooler than the Portal 1 portals because of Dasffion's reason. Either way, there's nothing wrong with your game. Portal 1 portals aren't supposed to look like Portal 2 portals.
Both false. Portal 1 and Portal 2 portals use the exact same model for the portals, save Atlas and P-body
Well, thank you all for this solution. I guessed it was a DirextX error, but the option was greyed-out in the Portal settings. Thanks for this solution, I am actually pretty happy. :3
I had this problem too and it works. :D Don't forget to take -dxlevel 90 out of your launch settings so you can have your resolution set to one thing and one thing only.
Thanks Earth21, I experienced this problem after re-downloading the game and your solution fixed it for me :-D
I dunno. Removing the -dxlevel 90 worked for me. I don't bugger around with that stuff. I like how my game looks on it's own. I only bug around with turning motion blur on.
Earlth21 it didn't work it messed portal up the graphics are weird please help
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