Portal

Portal

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ホミ・デラクス 2013 年 7 月 25 日 上午 8:48
Portals rendered wrong
Just as the title says, one day my copy of Portal decided to draw portals all simplistic and fuzzy as opposed to the cool effects they normally have. I've seen in online screenshots and in my game before that the Portal 1 portals look like the Portal 2 portals.
最後修改者:ホミ・デラクス; 2014 年 3 月 12 日 下午 2:26
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目前顯示第 1-15 則留言,共 24
Dasffion 2013 年 7 月 25 日 上午 10:07 
You can't compare the way portals look in portal 1 and 2. Portal 1 is an older game that was much more simplistic, made with a much smaller budget.
Noivian 2013 年 7 月 25 日 上午 11:51 
The Portal 1 portals are correctly drawn. Portal 2 portals are supposed to look cooler than the Portal 1 portals because of Dasffion's reason. Either way, there's nothing wrong with your game. Portal 1 portals aren't supposed to look like Portal 2 portals.
ホミ・デラクス 2013 年 7 月 25 日 下午 4:27 
Nah, the Portal 1 portals really do look like Portal 2 portals. :\
最後修改者:ホミ・デラクス; 2014 年 3 月 12 日 下午 2:28
5YND1CAT3 2013 年 7 月 25 日 下午 6:01 
That's very strange.
FlyingThings 2013 年 7 月 26 日 上午 9:01 
yes i too remember
Earlh21 2013 年 7 月 28 日 下午 2:40 
I had the same problem when I first got Portal as well. I looked around and found a solution. Right click on Portal in your games library, and click properties. Now click set launch options. NOW type in -dxlevel 90. That should solve your problem.
Veltyn 2013 年 7 月 29 日 上午 11:03 
引用自 Earlh21
I had the same problem when I first got Portal as well. I looked around and found a solution. Right click on Portal in your games library, and click properties. Now click set launch options. NOW type in -dxlevel 90. That should solve your problem.
But Earlh, now my resolution glitches and won't stay one res now.
nuh1 2013 年 7 月 29 日 下午 10:10 
After you load the game up once with the -dxlevel 90 parameter you can take it off and it'll stay in dx9 and allow you to save settings when it's gone.

Also, the "incorrectly" drawn portal is just the game being reset to directx8 and that's just all the low quality models and textures, the portal graphics is just the most noticable of the changes.
最後修改者:nuh1; 2013 年 7 月 29 日 下午 10:13
Nokonoko 2013 年 7 月 30 日 上午 7:21 
引用自 BritsBoy122
引用自 Earlh21
I had the same problem when I first got Portal as well. I looked around and found a solution. Right click on Portal in your games library, and click properties. Now click set launch options. NOW type in -dxlevel 90. That should solve your problem.
But Earlh, now my resolution glitches and won't stay one res now.
Remove it from launch options after one launch. Your resolution will stay
Nokonoko 2013 年 7 月 30 日 上午 7:23 
引用自 Dasffion
You can't compare the way portals look in portal 1 and 2. Portal 1 is an older game that was much more simplistic, made with a much smaller budget.


引用自 Nova Angelia
The Portal 1 portals are correctly drawn. Portal 2 portals are supposed to look cooler than the Portal 1 portals because of Dasffion's reason. Either way, there's nothing wrong with your game. Portal 1 portals aren't supposed to look like Portal 2 portals.
Both false. Portal 1 and Portal 2 portals use the exact same model for the portals, save Atlas and P-body
ホミ・デラクス 2013 年 8 月 2 日 下午 3:49 
Well, thank you all for this solution. I guessed it was a DirextX error, but the option was greyed-out in the Portal settings. Thanks for this solution, I am actually pretty happy. :3
Veltyn 2013 年 8 月 3 日 上午 11:33 
I had this problem too and it works. :D Don't forget to take -dxlevel 90 out of your launch settings so you can have your resolution set to one thing and one thing only.
Texhnolysis 2013 年 8 月 22 日 下午 12:40 
Thanks Earth21, I experienced this problem after re-downloading the game and your solution fixed it for me :-D
Veltyn 2013 年 9 月 20 日 下午 5:49 
I dunno. Removing the -dxlevel 90 worked for me. I don't bugger around with that stuff. I like how my game looks on it's own. I only bug around with turning motion blur on.
Knux 2014 年 3 月 8 日 下午 6:44 
SWEEET
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張貼日期: 2013 年 7 月 25 日 上午 8:48
回覆: 24