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Portals rendered wrong
Just as the title says, one day my copy of Portal decided to draw portals all simplistic and fuzzy as opposed to the cool effects they normally have. I've seen in online screenshots and in my game before that the Portal 1 portals look like the Portal 2 portals.
Laatst bewerkt door artrad; 12 mrt 2014 om 2:26nm
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You can't compare the way portals look in portal 1 and 2. Portal 1 is an older game that was much more simplistic, made with a much smaller budget.
God 25 jul 2013 om 11:51vm 
The Portal 1 portals are correctly drawn. Portal 2 portals are supposed to look cooler than the Portal 1 portals because of Dasffion's reason. Either way, there's nothing wrong with your game. Portal 1 portals aren't supposed to look like Portal 2 portals.
Nah, the Portal 1 portals really do look like Portal 2 portals. :\
Laatst bewerkt door artrad; 12 mrt 2014 om 2:28nm
That's very strange.
I had the same problem when I first got Portal as well. I looked around and found a solution. Right click on Portal in your games library, and click properties. Now click set launch options. NOW type in -dxlevel 90. That should solve your problem.
Origineel geplaatst door Earlh21:
I had the same problem when I first got Portal as well. I looked around and found a solution. Right click on Portal in your games library, and click properties. Now click set launch options. NOW type in -dxlevel 90. That should solve your problem.
But Earlh, now my resolution glitches and won't stay one res now.
nuh1 29 jul 2013 om 10:10nm 
After you load the game up once with the -dxlevel 90 parameter you can take it off and it'll stay in dx9 and allow you to save settings when it's gone.

Also, the "incorrectly" drawn portal is just the game being reset to directx8 and that's just all the low quality models and textures, the portal graphics is just the most noticable of the changes.
Laatst bewerkt door nuh1; 29 jul 2013 om 10:13nm
Origineel geplaatst door BritsBoy122:
Origineel geplaatst door Earlh21:
I had the same problem when I first got Portal as well. I looked around and found a solution. Right click on Portal in your games library, and click properties. Now click set launch options. NOW type in -dxlevel 90. That should solve your problem.
But Earlh, now my resolution glitches and won't stay one res now.
Remove it from launch options after one launch. Your resolution will stay
Origineel geplaatst door Dasffion:
You can't compare the way portals look in portal 1 and 2. Portal 1 is an older game that was much more simplistic, made with a much smaller budget.


Origineel geplaatst door Nova Angelia:
The Portal 1 portals are correctly drawn. Portal 2 portals are supposed to look cooler than the Portal 1 portals because of Dasffion's reason. Either way, there's nothing wrong with your game. Portal 1 portals aren't supposed to look like Portal 2 portals.
Both false. Portal 1 and Portal 2 portals use the exact same model for the portals, save Atlas and P-body
Well, thank you all for this solution. I guessed it was a DirextX error, but the option was greyed-out in the Portal settings. Thanks for this solution, I am actually pretty happy. :3
I had this problem too and it works. :D Don't forget to take -dxlevel 90 out of your launch settings so you can have your resolution set to one thing and one thing only.
Thanks Earth21, I experienced this problem after re-downloading the game and your solution fixed it for me :-D
I dunno. Removing the -dxlevel 90 worked for me. I don't bugger around with that stuff. I like how my game looks on it's own. I only bug around with turning motion blur on.
Earlth21 it didn't work it messed portal up the graphics are weird please help
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Portal > Algemene discussies > Details van topic