Been playing for about 3 hours, and it's really an ok game. Not as awesome as Gothic 1 & 2, but those games were epic and it's hard to make something as great. Heck, not even Elder Scrolls come close (in my opinion). But in these 3 hours one issue popped up so many times that I, who usually can ignore problems in games am already getting annoyed. Invisible walls. I felt locked in the first zone, killing goblins, molerats and some flies all the time. Where is the high risk - high reward and unlimited exploration from older Gothic games? It's unforgiving. I will still continue playing it (and hope it gets better), but I sincerely hope that this will be removed in future Gothic games.