Chaser
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Tohtori Feb 17, 2014 @ 7:57pm
Graphical mod for Chaser.
Hello everyone,

I do have some plans for making an graphical/texture mod for Chaser. Changing all the current textures to bigger resolution and sharper custom ones, hoping to give it more "next-gen" look.

I have several years experience from Photoshop for making textures etc, and making games in general with Unity3D, so I'm familiar with pretty much everything what modding/doing games needs.

Now, would YOU be intrested about testing this one if I start to do it? Is there even enough players for Chaser?

- D0ssis
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Showing 1-11 of 11 comments
[IF-VOX] urzu-7 Feb 20, 2014 @ 2:39am 
How about ENB seeries effects?
Merge Feb 23, 2014 @ 12:47pm 
Yep
Tohtori Feb 24, 2014 @ 8:34pm 
Originally posted by IF-III urzu-7:
How about ENB seeries effects?:diwrench:

I'm not so sure that you can use ENB Series on Chaser.


Originally posted by Merge:
Yep

Yep, to what?

- D0ssis
I'd be interested to see what you can do within the limitations of the engine.

We have no bump-mapping on the Chaser version of CloakNT 1. We also only have static cubemaps and the like.

However, could be interesting :)
Kanan348 Jul 3, 2014 @ 4:39pm 
Chaser is one of my favorite games so i'm willing to help as much as i can
Skulleater Jul 24, 2014 @ 5:19pm 
any news on this?
Kanan348 Jul 26, 2014 @ 1:23am 
Sadly it seems like we wont see a mod for chaser (
Originally posted by Skulleater:
any news on this?
Originally posted by Kanan348:
Sadly it seems like we wont see a mod for chaser (
Originally posted by Skulleater:
any news on this?
Moddb.
Tohtori Jan 8 @ 2:55am 
I did run to some problems while trying to make this happen as Chaser is missing a proper modding tools, and whatever textures I tried to change to my own, Chaser kept crashing when starting the game.

It would be easier to re-do whole game in Unity3D with all effects I would like to have, like normal mapping, relief mapping, etc, if there would be someone who knows 3d modeling well and would be willing to help this could be done pretty much in few months to get a first playable version out.

As you can't export those levels to 3d models and then just import em in Unity3D. All of the levels would be needed to be re modeled.

sry for bad english, i just woke up.
Need more coffee.
Kanan348 Feb 14 @ 12:09am 
Originally posted by Skulleater:
any news on this?
I havent heard any news . If you do please update this thread as well .
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Chaser > General Discussions > Topic Details