SpellForce: Platinum Edition

Hinsonator Jan 23, 2014 @ 2:04pm
Free Mode AI Exploit
Just thought i'd tell you guys theres a nice little exploit i found (for those who like using exploits) in Free Game Mode while playing co-op the AI don't seen scouts out untill the host captures a unit monument.
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Steelpusher Jan 25, 2014 @ 2:08pm 
Its not an exploit in particular... it means you can play as a straight RPG (better with a group of players) or as a strategy RPG once you have hold of monuments. The spawn fountains dont start until you have captured monument, in both FP and campaign, and hence the scouting AI does not initiate
Hinsonator Jan 25, 2014 @ 2:14pm 
really? you can play the RTS sections like an RPG? i thought you HAD to play the RTS sections with the monuments.
Wab_Z Feb 4, 2014 @ 8:05pm 
Usually. no, you don't have to. Halfway TOoD I was having a hard time advancing through a map because every enemy unit could easily kill 10 of mine. The next time I just went with my avatar and cleaned everything alone without touching the monuments.

There's only one catch, and it's that some campaign maps are scripted in such a way that you could bug the entire map if you trigger some event before activating some monument. Didn't happen to me. There's a way to unbug them, using console commands which I don't remember.
[HJB] Meth Mar 10, 2014 @ 10:29am 
also when playing some maps you need to 'hold' some enctrances to prevent enemies from spawning to them as a objective
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