Posted: September 13, 2014
Gothic II. What a great, rewarding and exciting game.
After a series of events, you break out of the colony with friends you made there. Freedom, right? No.
You weren't the only one to break out. Most bandits got out too and started to rob and murder innocent citizens of Khorinis. People see you as a nobody yet again, but slowly you gain respect and eventually become a respected man across the island, saving Khorinis from an evil force that's about to struck it.
Gameplay is improved in many ways over the first game. Controls don't feel stiff. Combat is fun and never gets old: you hold LMB and use WASD to swing your weapons in different directions, no button mashing involved.
You can join different factions: Paladins, Mercenaries and Mages. All of them are very different and have a lot of faction-related quests, so it's worth it to beat the game multiple times.
You visit a lot of places in the game: the main island of Khorinis, the colony from the first game (which is now abandoned, grey and full of orcs at every step that'll murder you in mere seconds), swampy Jarkendar from the expansion and some other minor ones. All locations are unique and different, NPCs have their own chores and the game feels alive. I'll be honest, I got immersed. I spent hundreds of hours wandering around and finding cool quests and secrets.
Gothic II is my favourite RPG and I beat it many times. It's the experience I will never forget.