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Help us translate Steam


The first Vive update will be headset only, hand controllers are coming later after that. The game was started over two years ago before there was Vive or Oculus Touch, so integrating hand controllers requires reimplementing major parts of the interaction system.
Nice to hear, that there is already an alpha version for the Vive and that you plan to support the Vive motion controllers!
If I am not mistaken OSVR should be able to use SteamVR, so once we have Vive support OSVR based headsets might work as well. I can't promise offical support for OSVR.
So you managed to tag onto the Rift bandwagon alright then, just not vive.
Any info for potential consumers?
I hope this is the info you are asking about. If not, feel free to poke me with an another question.
The quote was for hand controllers. We never planned them for the release. Game was started early days of Oculus DK1 and you can't change the plans easily midway production. Hand controllers are awesome, so we want to support them anyways, it just requires extra work now after release.
We are working on Vive headset support, but it will take some time as we need to use newer version of Unity and we are waiting for it to leave beta. New Unity version is important for Vive as it improves the performance a lot.
Please note that vr version of the game is still considered beta. We are doing two part launch, first for 2d monitors & early vr adopters and later a second launch for vr crowd once we happy with the vr version. Here is our update post about the plans: http://steamcommunity.com/games/393750/announcements/detail/970898455352144680
Cheers!