Rogue Wizards

Rogue Wizards

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Improvement of level scaling balance of monster
I love this game, but there is one thing I can not convince of only one thing.

Can not you lower the difficulty level of Difficulty Level 1?
A monster level is built according to the player level, but since the player repeats the level up without the growth of the item catching up, the monster is always bothered by the problem that the monster is too strong.

After midfield, I am disgusted to repeat difficult combat while I can not feel the growth of the player.

I do not think that all players want to put theirself in a fierce battle.