TEKKEN 7

TEKKEN 7

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Isshak Gravi Dec 14, 2017 @ 2:38am
Patch Notes 1.10
1.10 is live on Steam! It features improvement of the overall game stability: we've increased game performance stability during battle and character customization.

On consoles, the patch also improved input delay responsiveness to bring it closer to the PC experience :)
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Showing 1-15 of 123 comments
it's amazing that we (pc users) get updates it makes me happy + more tekken gaming myself. good optimization. thanks!
unclassified Dec 14, 2017 @ 2:59am 
shouldnt the pc version be able to have less delay due to the ue engine update too?
or did they not implemented it on the pc version so that its the same as the console version?
Last edited by unclassified; Dec 14, 2017 @ 2:59am
tsukimiburger Dec 14, 2017 @ 3:22am 
When will you guys fix the syncing problem when playing with friends? I can't play with my friends but I can play fine with randoms. I tried port forwarding and anything I could find on the internet for a possible fix but still no luck. Can you please implement a fix for this? This is the only game I had a problem for multiplayer.
Oddness Dec 14, 2017 @ 3:25am 
Why would PC not get the less input delay from the UE4 patch? This is not how anything of this works.
lag.whisperer Dec 14, 2017 @ 4:43am 
> On consoles, the patch also improved input delay responsiveness to bring it closer to the PC experience :)

I love how you put a smile face when you announce the PC version will not get the input lag fix but the console version will, so the console version feels more like PC.... don't you realize Steam isn't console. Why would you announce this BS with a smile?
SonGohanX Dec 14, 2017 @ 4:57am 
the PC version had considerably less input delay than PS4. For someone who primarily plays online on PC and travels to offline tournaments that are held on PS4 this is a great thing.
Isshak Gravi Dec 14, 2017 @ 5:13am 
Originally posted by lag.whisperer:
> On consoles, the patch also improved input delay responsiveness to bring it closer to the PC experience :)

I love how you put a smile face when you announce the PC version will not get the input lag fix but the console version will, so the console version feels more like PC.... don't you realize Steam isn't console. Why would you announce this BS with a smile?

I'm confused at your reaction actually. I'm not going to "hide" what improvements the console version got. It's the same patch, we're all one community, so you should be aware of the improvements made to other platforms. And a lot of players play on two platforms.

PC was already good in terms of input delay.
Gamma Ray Dec 14, 2017 @ 5:16am 
Originally posted by Isshak Gravi:
PC was already good in terms of input delay.
Plainly stating that the PC version and the console versions have the same input delay as of the latest patch would go a long way to alleviating everyone's concerns.
I don't see any new character customization.
Dolf Itler Dec 14, 2017 @ 5:23am 
Nice! Thanks for the patch.
unclassified Dec 14, 2017 @ 5:31am 
Originally posted by elAnimator:
I don't see any new character customization.
they improved the performance of it, not added items for you to use.
Last edited by unclassified; Dec 14, 2017 @ 5:31am
Oddness Dec 14, 2017 @ 5:32am 
Originally posted by Isshak Gravi:
It's the same patch, we're all one community, so you should be aware of the improvements made to other platforms.
It's not the same patch if the UE4 iprovements are console exclusive.
Speaking of, where is the tekkenjukebox, vr mode and 3 classic outfits sony paid to lock us out from for xb1 and pc if "we're all one community"?
You are the guy that said we should talk about characters instead of asking about Denuvo before you shoved denuvo into this.
You are the guy that copypasted console specific patchnotes into the pc version forum.
Stop acting like you are our friend or even competent at tis job.
Temporary Dec 14, 2017 @ 6:25am 
Originally posted by lag.whisperer:
> On consoles, the patch also improved input delay responsiveness to bring it closer to the PC experience :)

I love how you put a smile face when you announce the PC version will not get the input lag fix but the console version will, so the console version feels more like PC.... don't you realize Steam isn't console. Why would you announce this BS with a smile?
In case you don't know, Console version has a huge input lag especially when it was first launched. and no, PC barely has input lag if you play with someone with good connection, in comparison, if you play on consoles, you'll get lag regardless of the connection.
Last edited by Temporary; Dec 14, 2017 @ 6:26am
Originally posted by Oddness:
Why would PC not get the less input delay from the UE4 patch? This is not how anything of this works.
maybe its specific to ue on consoles?
Xea’sh’kaebt Dec 14, 2017 @ 6:57am 
Still no SLI support though.
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Date Posted: Dec 14, 2017 @ 2:38am
Posts: 123