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Also, if I turn effects off in the options, it causes a lot of texture problems:
http://steamcommunity.com/sharedfiles/filedetails/?id=879020706
http://steamcommunity.com/sharedfiles/filedetails/?id=879020910
I haven't played any of the others yet, but I just tried out EDGE and I'm seeing pretty much the same things as pabloandnene--one flickering cube on level 8, the rainbow flash is quite startling, and turning off effects makes it unplayable. (I tested turning off effects in multiple levels, with fullscreen on and off, and all I could see in any of them was darkness with random flickers of level geometry.)
I also noticed that the instructions seem to be cut off: the last thing it says is "to get an 's' rank you have to collect all the prisms in the" (level, I assume.) This occurs with fullscreen on and off.
Aside from the effects issue, it's looking great! I want to specifically mention how well it works with multi-tasking. It seems like a simple little thing, but a lot of games don't deal well with command-tabbing or swiping in and out of fullscreen so I really appreciate it when they do. EDGE handles it quite smoothly, so thank you!
edit: Achievements seem to work.
If I could get some video grabs of the texture flickering (when effects are on) that would help greatly. And if you are handy with APItrace.. that'll be helpful as well (with the video).
This beta branch fixes the problem with the wired 360 controller not working in the normal branch.
Good to go for MacOS.