Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
WHY DO ARK PLAYERS ALWAYS COME HERE AND THROW $HIT ON THIS GAME??
I mean, if you don't like 7DTD and like Ark instead go play there. Problem solved.
Peace.
then its most likely not for you. NI is its own world with its own features and still very much in the early stages of development.
I play ark and 7D2D, and when NI gets female models i'll be adding a bit more play time to it. mostly because i like the crafting/building system.
NI is more like LIF:YO and i enjoy that game immensely.
I'm not 'throwing ♥♥♥♥' at the game per say. My question simply is what is the point? I'm all for new sandbox games (I LOVE sandbox games). My statement simply points to the innovation or lack thereof. If this game had some innovation that further raised the bar of sandbox games to a new standard, then I'm all for it. Its just that I cant see any point of a company making yet another sandbox survival game with nothing new.
If you were going to but a car and you could get a next gen car with all the gizmos for the same price as a car which was teh same but outdated, then common sense says you would buy value and innovation. In no other industry other than the games industry, can a producer not really add further value and still sell their product.
Persinally I love games and I always have. To me Ark and games like it represent huge leaps forward in the genre, in terms of contenty, playability and innovation. I'd love to see companys taking a more progressive and innovative stance to games development like wildcard has.
Ark is not Zombie/Apocalypse themed. 7DTD is.
Ark is not built for a single player experience. 7DTD is.
I just gave you at least three reasons why people could like more one instead of the other and find something different from Ark in 7DTD. I could find more...
All you can do is watch some video's and gameplay and see if it draws you in enough to invest.
No it is true. 7DTD is voxel and Ark is not. Simple fact.
Due to this mechanic Ark has managed to evade the main pitfall which to date has killed most sandbox mmos. Every voxel based mmo that I have ever played just degenerated into a hack fest of people flying everywere and shooting through buildings. Even most none voxel based mmos have suffered from this issue.... remember Rust (legacy) ?
how did the fact that 7dtd is voxel even come up? or even matter ,Xist is asking a simple question and was then attacked as a ark player trying to throw ♥♥♥♥ at the game
As said before by people who own both games Ark and 7DTD are two very different games.
But everything about games has been already invented by chess, so why buy other games?
I know right?
how incorrect you are my friend,
voxel -(in computer-based modeling or graphic simulation) each of an array of elements of volume that constitute a notional three-dimensional space, especially each of an array of discrete elements into which a representation of a three-dimensional object is divided.
in the case of most sandbox game voxels are represented as a cube (Minecraft and its many counterparts) or more recently games such as 7DTD also use a sphereical voxel for terrain.
now back to the OP's question. i agree wholeheartedly with you, now my first few sessions i immediately noticed the stats attatched to nearly every item in the game (even crafting stations) and you and combine different items to achieve different uses for a tool/weapon/gear. you can even give stat buffs to the building elements in the game.
what this game does differently is it truely gives you more versatility in HOW you play your game. you can spend the endless amounts of time grinding mats and crafting gear so you can attain a better quality item (this includes ALL crafted items) that has a multiplyer attached to each Tier.
then we have the anomolies, which are essentially instances that spawn around the playable world. they do need a lot of care and attention from the Devs but thats just part of the process.
adding to that theres also Points of Interest such as a cabin with a well and withered crops, each POI has a "mini quest" thats confined to just that POI. things like the Tower POI you have to cut down the 6 or 8 bushes at the bottom in order to gain access to the Shop Terminal to sell any unwanted items, and the cabin with the crops mini quest is to water all the crops to health.
these are only a few of the features this game currently has, and theres so much more planned to be implemented. honestly if the game doesn't quite grab you just yet, wait a little while and check back occasionally, maybe theres something else that gets added that will :)
Also the majority of games out there with non-destructible ground don't use Voxels to represent the world surface because it would probably just be a waste of your computer's resources while looking much uglier in the process.
Minecraft did not do it first fyi, it was actually a game called Infiniminer that Notch stole the idea from (he openly admitted this a very long time ago, around the time he sold it to MS)
Anyway that doesn't change a thing about what I said before on the differences between Ark and 7DTD and that is one difference that counts for me. The rest is just petty talk.