Vendetta - Curse of Raven's Cry

Vendetta - Curse of Raven's Cry

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Raidor [dph]  [developer] Nov 9, 2017 @ 3:39am
Update V 1.10 Release Notes
Version 1.10 Release notes:
- optimization and correction of cutscenes
- optimization of multi CPU support (only Windows)
- Audio fixes and dialogue corrections
- Audio enhancements and additions across the islands
- Multiple fixes in accordance with playthrough reports
- Multiple main and side quest corrections and expansions:
* Sully's books added to his "death hut".
* Shaka's reactions enhanced during Sully's demise.
* The Maroons' hiding spots moved for better concealment.
* The cave battle of the Maroons versus the soldiers expanded.
* Extra loot in the docks near the clerk in St. John
* While assassinating the clerk, you can choose to kill a random colonist accidentally (or on purpose).
* More characters populate Avery's port (you can also interact with some)
* Small addons to Avery's colony (captive and domesticated animals, guards, servants, etc.)
* Ray's and the Colonist's paths in the Patriarch assassination missions optimized.
* Corrections in scripting for the Avery's and Arko sidequests.
* Corrections in the Patriarch ship hunt sea battle mission.
* Expansions and additional plot and gameplay added in Avery's storyline: additional assassination missions, hunt for buccaneers, and more.
* Spoiler: Ray (as your ally) will actively help you out in fights when completing Avery's missions (e.g. during the infiltration of Buccaneer Island)
* Ray's attacks include melee / armed combat and tossing explosives
* Spoiler: additional ways of eliminating the clerk in the port assassination mission for Avery
* Interactions with Ray expanded, with new extended gameplay sections, fights and dialogues
* Avery's port office overhauled and expanded
* Avery's plantation and mansion overhauled and expanded
* More characters and interactions in Avery's plantation
* Overhaul and expansion of Avery's port
* Musician to steal money from added in Avery's port
* Hayes, his Hunting Stall, and his sidequest line added to Avery's port (quest opens after the Maroons' line, when Tutuola goes missing)
* Arko's line expanded with the tasks of recovering his relics (sound-orientated mission), and tracking down and defeating Modok the evil shaman
* Tutuola's voodoo houngan cave added as a new location (with extra loot and interactions)
* Tutuola's storyline expanded, with extra missions and a new conclusion added for the Maroons' houngan
* Extra rewards from Tutuola, including loot, experience, and Erzulie's portrait
* The hut and the killing fields of Ray's brother Sully added as a new location (with loot and extra items around)
* More tasks and encounters with the girls at the brothel
* Goat dressed up at the brothel (find out the details from Maria's sidequest)
* Spoiler: Ray's brother storyline expanded with a new conclusion (human sacrifice)
* Spoiler: moral choice expanded in Ray's brother storyline (possibility to spare the brother, or to deliver him to the Maroons to be sacrificed)
* Spoiler: moral choice expanded in Avery's island assassination / Patriarch sabotage mission (possibility to spare the wife, murder her, or let Ray kill her)
* Spoiler: gravesites and a shrine to Christopher's murdered parents added as a new location (XP for visiting)
* Spoiler: fight against Ray and hunting down Avery in his mansion expanded and lengthened
* Additional interactions with the Maroons (extended spying/tracking down sequence, introductory fight, extended scenes)
* Additional enemies and fight encounters added (humans, e.g. Hayes the Hunter, and animals, e.g. the Giant Sabertooth cryptid)
* Fixes and multiple enhancements in the Ancient Temple trap labyrinth
- Fixes in console messages and logs.
- New sidequests and extra characters added (extra XP points for finding 'Crocodile Gena')
- Additional ship encounters
- Additional sea mission / treasure search
- Additional and expanded logs
- Multiple additions and expansions across all islands (new ruins, new sacrificial altar with extra loot, new cannibal rituals and sacrifices, and much more)
Last edited by Raidor [dph]; Nov 10, 2017 @ 4:59am
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Showing 16-30 of 106 comments
Turbolovers Nov 9, 2017 @ 10:25am 
Originally posted by edwardtivrusky:
Amazing! I was thinking about getting back to Raven's Cry and now it seems like a sign i should do so :)
I'll restart too as i spent all my money on a ship i can't really afford to sail, lol! Although i had a lot of hours in the game i hadn't really advanced the story very far so a restart won't really be an issue.
Not enough money? Welcome to the Pink Flamingo! For one visit -2500:reales:
linear_control Nov 9, 2017 @ 10:41am 
Originally posted by Raidor dph:
wir schauen gerade danach. Ist jedenfalls keine Absicht. Nur. Linux hat wahrscheinlich mal wieder keiner getestet.

Danke, mit dem letzten Update ist die Linux-Version wieder lauffähig.

Falls ihr die Linux-Version auf den neuesten Patch-Stand bringen wollt, biete ich mich hiermit als Beta-Tester an.
Vorshin Nov 9, 2017 @ 11:30am 
Well I originally bought this (but did not get a chance to play) then all the negative stuff starting comming through about the game, i decided to wait, then forgot about the game. Then comming across it i read the feedback and it was bad.
Yet i still have not tried out the game as of yet, i got busy doing other stuff, illness and then catching up on some games (and new ones comming out) plus there was no updated patch since 1.03.
Now I am hoping that this new 1.10 patch and almost 3gb update fix's all the issue's and starts to give thumbs up. I will one day jump in and play this, but originally purchased to support the game at the time (not many pirate type games around). Lets lets just see :)
Punkarra77 Nov 9, 2017 @ 11:55am 
good work, but game need more udaptes. Poor optimization. Specs, 1080, i7 6700k 16gb ramm in city 17-20-25 fps 1080p. Some misions are broken. Please, finish this good game. (Sorry for mi bad english).
really great job, impressive work, i love you all devs ! you really did exactly what we needed !

really really big thanks !
SkyMan Nov 9, 2017 @ 3:26pm 
you devs really need to bring the steam workshop for this game like you promised. it would really motivate and encourage people to play this game.
Raidor [dph]  [developer] Nov 9, 2017 @ 8:07pm 
Originally posted by Punkarra777:
good work, but game need more udaptes. Poor optimization. Specs, 1080, i7 6700k 16gb ramm in city 17-20-25 fps 1080p. Some misions are broken. Please, finish this good game. (Sorry for mi bad english).
what missions are broken? - and optimization - the game is 32 bit code. beside optimizing polys in the scenes, there is no way for further tuning.
Dark_Link Nov 9, 2017 @ 8:09pm 
@Raidor
danke fuer den super patch, hab ihn angetestet und bin bis jetzt sehr zufrieden bis auf der wechsel der 2 galionsfiguren der pre-order und der DDE.


nun zu meinem anliegen:

wie ist der wechsel der 2 boni-galionsfiguren moeglich, wenn der wechel nicht moeglich ist, dann sind leider die beiden galionsfiguren hinausgeworfenes geld.
wenn das immer noch nicht moeglich ist, bitte beheben sie das, ansonst was geraecht waere ist zb: das die vorbesteller und oder DDE zusaetzlich einen anderen boni kriegen anstatt den griffon und den grim-reaper, weil die beiden zusammen nicht zugebrauchen sind, weil man sie nicht austauschen und nicht wieder hinzufuegen kann???

und was ich vorher noch vergessen habe:
- Skillbaum:
-> nachdem ich den hoechsten Schiffskill genommen habe, kann man nicht mehr richtig steuern und schiessen. (nach vorne geht gar nicht)
-> skillbaum bug beim Würfel/Trank keine wirkung
was ist damit?

raidor bitte antworte darauf, danke.

edit:
das mit linux, kann ich auch bestaetigen, funktioniert wieder.^^
Raidor [dph]  [developer] Nov 9, 2017 @ 8:12pm 
@Dark_Link: ein wechaseln der Bonus items war leider nie vorgesehen. Weil nur ein paar hundert Leute beide Gallionsfiguren haben, möchten wir uns den Aufwand von mehreren Mann Monaten sparen, dass zu fixen, einzubauen und zu testen.
die anderen 2 beschriebenen Probleme verstehe ich nicht.
Dark_Link Nov 9, 2017 @ 8:20pm 
1. was, bitte schoen hoer ich da, willst du damit sagen ich haette die pre-oder DDE umsonst gekauft, denn ich habe das nur wegen den gallionsfiguren gemacht???
dass kann doch nicht sein,ist das so schwer die gallionsfiguren fuer alle pre-order und DDE besitzer, die in den shop zuintegrieren???

2. im skillbaum beim schiff skill, wenn man den hoechsten skill aktiviert, kann man mit dem schiff nicht mehr richtig steuern und nach vorne schiessen und die skills wuerfel glueck und trank brauen haben keine wirkung.
Raidor [dph]  [developer] Nov 9, 2017 @ 9:17pm 
@Dark_Link: 1. das ist nicht so einfach. Das wurde irgendwie mit der heissen Nadel eingebaut, weil das ein Publisher so wollte. 2. das müsste längst gefixt sein.
Punkarra77 Nov 9, 2017 @ 9:39pm 
Originally posted by Raidor dph:
Originally posted by Punkarra777:
good work, but game need more udaptes. Poor optimization. Specs, 1080, i7 6700k 16gb ramm in city 17-20-25 fps 1080p. Some misions are broken. Please, finish this good game. (Sorry for mi bad english).
what missions are broken? - and optimization - the game is 32 bit code. beside optimizing polys in the scenes, there is no way for further tuning.

Sorry. I was playing with a previous save. I've seen that we have to start a new game so that the missions are fixed. Wow, it's a pity that you can not optimize the game more ... thanks for answering my message. (Sorry for mi bad english)
Dungeoncrawler69 Nov 9, 2017 @ 9:49pm 
thank you for the patch!
netnerd85 Nov 9, 2017 @ 9:56pm 
Originally posted by Raidor dph:
what missions are broken? - and optimization - the game is 32 bit code. beside optimizing polys in the scenes, there is no way for further tuning.
I've been playing around with the settings. Can you add a framefrate lock for 30 FPS? the sudden jumps are the worst, no need to get to solid 60 FPS.

The shadows are by far the biggest killer when it comes to the FPS that I can tell. There must be something you can do for the shadows? more or less detail options. Turning them on/off is the difference between near solid 60 FPS and jumping around 45 FPS. That's insane just for shadows.

Speak to your engine programmer, whip him!
Last edited by netnerd85; Nov 9, 2017 @ 9:56pm
*feedback*

so i started a new game, but it seems that the game has random crash too regulary, almost every 20-30min i get a random crash, i have a really good computer AMD 480 RX 8GB + 16 GB RAM + i7 3970 + win7 64b

i have to save every 10 mins to make sure i dont lose anything :(
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