Fallout > General Discussions > Topic Details
madings Dec 24, 2013 @ 8:26pm
How the heck do you get the first few level-ups?
I played Fallout New Vegas and Fallout 3 so I got the bundle to see what the origins of the series were like and after applying the patches for a windows-7 system I started playing. One problem I keep having is that unlike those later Fallouts, it feels like the first few adventure hooks in Fallout are not properly balenced for a beginner character. The moment you fight a few cave rats and leave Vault 13's cave the first few encounters you have end up being impossible for a level 1 character to survive. So, basically, where's the level 1 content? Where do you go to find something you can survive through to get those precious first few levels of XP?
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Gaz_[RBC] Dec 24, 2013 @ 10:51pm 
Fallout's enemies don't scale. You just have to be careful, lucky, and know when to run.
The Outdoorsman skill and Luck stat will help when it comes to random encounters on the map.

In Shady Sands you can get Ian as a follower, but you'll need good talking skills or money to recruit him. Keep him stocked up with ammo and he'll handle most the early monsters for you.

Clear out all of Vault 15 for some good loot and exp. Don't forget to take a rope...

You could also reduce the difficulty setting in options.. atleast until you get used to the game.
Last edited by Gaz_[RBC]; Dec 24, 2013 @ 10:53pm
madings Dec 25, 2013 @ 12:14am 
I'm still trying to find somewhere where I can get a rope, so Vault 15 is out. And I'm still trying to find some source of money, so Ian is out.

And what do you mean by the enemies don't scale? Do you just mean they don't change how hard the SAME enemy is as you level, or do you mean the monsters the map contains are the same no matter where on the map you are and which dungeon you are in? (so the bits of map you can get to early on are just as hard as the bits of map you get to later.)

In the later Fallout games the monsters don't scale in the first way but they do scale in the second way - adventure hooks that you're expected to encounter sooner in the game are easier.

Thimo_cz Dec 25, 2013 @ 12:54am 
Well you can get exp not only by fighting. There is a farmer In the 2nd part of Shady sands, you can tell him to use better farming system and then you'll get another 500exp. You can steal, which is good way how to get money or things for sale.

Also you can go back to the vault 13 and get more stuff in the 3rd floor. I think that there are some pills etc. Try to trade with every person!

And the rope has the man by the gate in shady sands. :)
Gaz_[RBC] Dec 25, 2013 @ 1:07am 
@madings
I just meant there is no "level 1 content", you'll always encounter the same enemies, whether you're level 1 or level 20. In Fallout 3, Oblivion, etc, the enemies scale with you, which is pretty crap...

For money just sell most of the junk you start with. You could give Ian a stimpak or some ammo in exchange for his money, then use that money to hire him.
Last edited by Gaz_[RBC]; Dec 25, 2013 @ 1:15am
Thimo_cz Dec 25, 2013 @ 1:16am 
That's because of weapon system. You only do more damage with better weapons and the skill gives you mostly better accuracy on bigger range. And YES enemy scaling is crap. There are easy enemies in the game and the hard ones.
madings Dec 25, 2013 @ 1:52am 
Originally posted by Gaz:
@madings
I just meant there is no "level 1 content", you'll always encounter the same enemies, whether you're level 1 or level 20. In Fallout 3, Oblivion, etc, the enemies scale with you, which is pretty crap...
I think you're all answering a different question than I asked. I know it doesn't matter WHEN you encounter a quest the enemies are the same, and I agree that it's stupid when games don't work that way. My question is - there has to be some content designed to start with (that would be ridiculouly easy if you tried encountering it later because it doesn't scale). Where is it? The inital water quest to Vault 15 isn't it - since a level 1 character dies in random encounters just trying to get there and back.

Gaz_[RBC] Dec 25, 2013 @ 10:34am 
The easiest route really is Shady Sands > Vault 15 ... You've just had bad luck with encounters.
Rain/Storm Dec 25, 2013 @ 8:15pm 
You can loot some items on the first floor of Vault 15, there are 2 lockers on the wall, trade those back at Shady Sands (stimpaks, flares) to hire Ian and trade a rope from the guy at the town gate or you can get one in the farm IIRC.

Take Ian to the radscorpion cave, kill all of them, trade the tails to the doctor in Shady Sands for antivenoms which sells for 50 a piece instead of 10 a piece for the tail.
Fart Knocker Dec 26, 2013 @ 6:22am 
You can get around 1000 exp in vault 13. I think that convincing Theresa to stay in the vault gives you 750 and you can get 350 from using science on a few computers. My strat was to kill all the rats in the cave and then use science on the computers on the third floor of vault 13. After that I maxed out speech and talked to theresa on the second floor and got another 750 exp.
Scizofrenic_Guy Jan 12 @ 3:59am 
Originally posted by madings:
I'm still trying to find somewhere where I can get a rope, so Vault 15 is out. And I'm still trying to find some source of money, so Ian is out.

And what do you mean by the enemies don't scale? Do you just mean they don't change how hard the SAME enemy is as you level, or do you mean the monsters the map contains are the same no matter where on the map you are and which dungeon you are in? (so the bits of map you can get to early on are just as hard as the bits of map you get to later.)

In the later Fallout games the monsters don't scale in the first way but they do scale in the second way - adventure hooks that you're expected to encounter sooner in the game are easier.


Rope = Shady sands
robertjoshua.crook Jan 15 @ 5:07am 
I was wondering if there was more I could do at the beginning, so now I feel like going back to the vault to try and soak up that experience. Fallout is cool, but I'm worried that I'll run out of ammuntion for my pistol. How tough is the Radscorpion cave?
Volcano Jan 15 @ 6:22am 
just blow up the cave with some tnt, these like 4 or 5 scorpions in there pistols do bugger all damage you should have a hunting rifle by now if you have gone to junktown which will take them out easily enough depending on your small guns skill level
Last edited by Volcano; Jan 15 @ 6:24am
madings Jan 15 @ 1:24pm 
Yeah I got past the early levels. Now I'm stuck in the midlevels because a bug is preventing me from finishing Caravan missions. I suspect the Caravan missions are how the game designers expected you to level up during the midgame.

The bug is that after winning a caravan fight in which I defended the caravan successfully and none of the caravan crew died and all the enemies are dead, there's no way for me to tell the game to get off the battle map and move on to the rest of the caravan run other than walking off the edge of the battle map, which the game interprets as fleeing the combat (even though all the enemies are dead), and thus that caravan won't work with me again. Basically the bug is that when I win the combat the game doesn't realize I've won it. This happens *every time* the battle takes place on a desert battlemap, but not on any other battle maps. Since all the caravans cross deserts, this inevitibly happens at some point and then I can't continue caravan missions for that company. This makes me "run out of content" in midgame.



Fortuna Jan 18 @ 2:14pm 
If there is a bug with only some desert caravan battles, why don't you just reload when you encounter one?

Personally, I never did many caravan missions and they aren't needed. Fallout gives an apparent level goal of 18 but doesnt really have the content to get there. You can wander the wastleland for a long time to get there but you can also just finish the game without bothering.
madings Jan 18 @ 8:58pm 
I didn't say SOME desert caravan battles. I said *EVERY* desert caravan battle. If the battlemap is desert, this bug will happen. As to what's wrong with just reloading - it's because desert is the most common batlemap. It's very very time consuming to keep reloading until it's not a desert.
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