Fallout

Fallout

Issues with traps in "The Glow."
I literally cant find anything on this.

I've made it to The Glow for the first time and everything is fine and dandy until I get to the room with the quest objective on the first floor. I step into the door way and a land mine goes off, though I was warned by a "You/Ian/Dogmeat sense a trap"

Thats when things get wierd. I get messages like "ErrorError" "ErrorTrapError" "Dogmeat Error" and the mines dont go away. I cant move with out activating a tripmine, My companions are freaking out and everystep they take sets off another explosion until they are all dead, and I cant move because I cant find out how to deactivate the mines.

What the hell is going on?
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Showing 1-4 of 4 comments
GuardianXeno Feb 6, 2015 @ 8:52pm 
Error25Erro
Error105error
Raptor Feb 7, 2015 @ 9:11pm 
hay, i havet played fallout sence its inception (prolly about 15 years), however i do remember this old bug. there was a patch back in the day that fixed lil bugs like this one, tho it wasnt form interplay. No idea where you could find it at this point in time. FYI this game made me the gamer i am today, so i hope you can find the patch.
GuardianXeno Feb 7, 2015 @ 9:50pm 
I managed to get through it by telling all of my companions to sit tight as I went through it. It didnt solve the issues at all though it seemed after picking up the Disk they stopped.
Cedr Feb 14, 2015 @ 10:45pm 
You can find patches on nomutantsallowed.com they've always been the best source for fallout stuff.
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Showing 1-4 of 4 comments
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Date Posted: Feb 6, 2015 @ 7:55pm
Posts: 4