Originally posted by Rorrim:Why you have to convince him? Ignore him and play it for yourself :)
Originally posted by flesk:It might be difficult to expose him to the brilliant dialogue and story in a condensed enough fashion that it might catch his interest when he's opposed to the game to begin with. Maybe showing off some of the unique flavours of the different brain "levels" would catch his interest? Nothing bad against Mario etc., as I love those classics, but Psychonauts has them all beat hands down in terms of creative level concepts.