Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
It would be nice if they released the information necessary for fans to throw together an HD Texture pack.
I doubt any fan is dedicated enough to fix up the models. After all, that requires a lot more work.
These are truly terrible, of very poor quality and with crackling audio.
Instead, they could play it it out in-engine, i.e. realtime.
This would be the first thing to do for an intern/rookie if I ran a game studio, updating older titles to get a feel of the work and at the same time pleasing fans. :D
However, they have already released better compressed audio and cutscenes in the Linux version, and I'm sure Windows will receive those updates.
i was working on hd textures, search for threads with HD name, but lack of tools to properly import textures back (used umod to replace them in a memory). and fact that DF configured steam distro to remove textures foldre they accidentaly pushed with all of my hd remakes of textures as well, forced me to stop working. btw about half of textures they pushed with updaate was actually double sized comparing to in-game textures, the could have at least updated game with these textures.