Linux graphics glitches
I 'm not sure if these are known bugs, but just in case. I noticed some graphical glitches during my latest playthrough (a couple of days ago):
1. Coach Oleander on-wall animation during basic braining doesn't work. There's only a wall texture where his face should be. For example at the very beginning where you must punch him in order to proceed.
2. During the fight with Kochamara his "tangle beam" attack is invisible. He moves to release a beam and something is really reflected back from my shield, but beam itself is not drawn.
3. Water texture is drawn with glitches at some angles (bad lighting?)
4. Enabling shadows in graphics settings hits performance very hard, though no visible changes occur.
P.S. Tested on GeForce GTX 460M with 304.88 drivers (fedora 18 64bit)