Technolust

Technolust

Technolust > General Discussions > Topic Details
skyrimer 20 Apr, 2016 @ 1:07am
Vive version?
Can we expect this game to arrive to Vive at some point?
< >
Showing 1-15 of 66 comments
bmac1191 20 Apr, 2016 @ 7:02am 
Needs Vive version
666jet 20 Apr, 2016 @ 10:44am 
agreed
Promark_747 20 Apr, 2016 @ 3:01pm 
Yes looking for vive support.
Spock RC 20 Apr, 2016 @ 5:58pm 
agreed
IRIS VR  [developer] 20 Apr, 2016 @ 9:42pm 
Working on it.
adamski07 23 Apr, 2016 @ 3:20pm 
When's the release for the Vive?
Arranon 24 Apr, 2016 @ 1:53pm 
Works fine for the vive if you use LibreVR.
markus-lipp 25 Apr, 2016 @ 12:42pm 
I can confirm, it works with the ReVive Injector. I just played for an hour on my Vive and xbox gamepad, so far everything works great. Awesome atmosphere! Room-scale adds a lot.

Of course, a native version will be even better...
Last edited by markus-lipp; 25 Apr, 2016 @ 12:44pm
<Chaoss> 26 Apr, 2016 @ 3:31am 
It will onyl work on the Rift right now as there is no SteamVR support, it is being worked on though
ParaPlays 27 Apr, 2016 @ 4:16pm 
Motion Controllers + Vive plz!!!
Kaffeebohnson 30 Apr, 2016 @ 5:52am 
If I buy it now, and play it via the revive injector, will I be able to play the official Vive version once it releases?
deadering 6 May, 2016 @ 5:01pm 
Originally posted by Kaffeebohnson:
If I buy it now, and play it via the revive injector, will I be able to play the official Vive version once it releases?
No, you will have to pay again for the Vive version.
Wissper 18 May, 2016 @ 8:00pm 
Let's not add that practice to the VR community and turn this into a♥♥♥♥♥♥♥♥♥contest between rift and vive like Xbox vs. Playstation or Mac vs. PC... both platforms can and should work, for one entry fee. It's not a new game, it's just new drivers for hardware support - and this is a PC game not a console ripoff - new hardware driver support is expected to be included in the purchase price.
xand 21 May, 2016 @ 3:27am 
Looks interesting, like the theme, will be waiting for full Vive support.
[DG]Schwarz-W-R 24 May, 2016 @ 10:19pm 
How did you make it to run with the Revive Injector? I installed the game, went to C:\Steam\steamapps\common\Technolust and then I extract the Injector to this path. Now I have this containers and files in it
Technolust_Data
x64
x86
ReviveInjector_x64
ReviveInjector_x86
Technolust
Then I started SteamVR and dragged main executable onto ReviveInjector_x64.exe . But the game starts everytime only on normal monitor and my headset is staying in the normal white window.

Thanks already!
< >
Showing 1-15 of 66 comments
Per page: 15 30 50

Technolust > General Discussions > Topic Details