FINAL FANTASY IX

FINAL FANTASY IX

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Plex Feb 9, 2016 @ 10:09pm
FFIX port using Unity3D engine
so I was completely shocked when I was browsing the files of the mobile version, finding out its actually using the Unity3D engine instead of a proprietary engine.
This might also confirm that they might of lost part or all of the original source code.
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Showing 1-15 of 33 comments
gstommylee001 Feb 9, 2016 @ 10:11pm 
Originally posted by Tom:
so I was completely shocked when I was browsing the files of the mobile version, finding out its actually using the Unity3D engine instead of a proprietary engine.
This might also confirm that they might of lost part or all of the original source code.

It only confirms that the game was remade using the unity engine. It does not confirm that they lost the orginal source code.
AplastaP Feb 9, 2016 @ 11:00pm 
All Ff games use Unity or Unreal engine. They didnt had any own engine.
Zunnoab #931 Feb 9, 2016 @ 11:15pm 
...or they ported the old code to Unity. If the games work the exact way stats wise and such as the originals, it's likely the rumors they lost the source are false.

I am not an experienced programmer, but I always hear Unity makes things very easy to port cross-platform. If so, that is great news and I hope they stick to it!
Last edited by Zunnoab #931; Feb 9, 2016 @ 11:15pm
DataPack Feb 9, 2016 @ 11:17pm 
Originally posted by Zunnoab #931:
...or they ported the old code to Unity. If the games work the exact way stats wise and such as the originals, it's likely the rumors they lost the source are false.

I am not an experienced programmer, but I always hear Unity makes things very easy to port cross-platform. If so, that is great news and I hope they stick to it!
They usually port older titles to other engines to make them run easier on modern hardware however this ususally comes at a cost.
Plex Feb 9, 2016 @ 11:17pm 
Originally posted by Aplastapenes:
All Ff games use Unity or Unreal engine. They didnt had any own engine.
You're wrong.
FF 13 is using Square Enix's own Crystal Tools engine on all platforms.
FF 1-12 always used square's own engine on their original platforms.
The FFX HD remaster is using Sony's Phyre engine.
Last edited by Plex; Feb 9, 2016 @ 11:18pm
Seraphna Feb 10, 2016 @ 12:00am 
Yeah... you're wrong dude. They've been using proprietary engines as a par for course for decades. It's only very recently that they started to use Unity and Unreal for their games. (FF15 also being made in Unreal.)

Though I should probably point out that Sony's Phyre engine isn't a SE Proprietary, it's Sony's, for developing games for their console.
SirNinja Feb 10, 2016 @ 12:06am 
I don't see what's particularly "shocking" about this. Square's used Unity before for their mobile ports (Dragon Quest VIII comes to mind), and it's likely they'll use it for future projects too.
Last edited by SirNinja; Feb 10, 2016 @ 12:07am
Zunnoab #931 Feb 10, 2016 @ 12:29am 
Originally posted by Seraphna:
Yeah... you're wrong dude. They've been using proprietary engines as a par for course for decades. It's only very recently that they started to use Unity and Unreal for their games. (FF15 also being made in Unreal.)

Though I should probably point out that Sony's Phyre engine isn't a SE Proprietary, it's Sony's, for developing games for their console.

https://en.wikipedia.org/wiki/PhyreEngine
PhyreEngine is a free to use game engine from Sony Computer Entertainment compatible with PC, PlayStation Portable, PlayStation Vita, PlayStation 3 and PlayStation 4.
I added the emphasis.

Edit: That was your point, wasn't it? I see what you were responding to, sorry. It's still interesting though I think! I didn't know about this until now.
Last edited by Zunnoab #931; Feb 10, 2016 @ 12:33am
Seraphna Feb 10, 2016 @ 1:26am 
Yeah, that was pretty much my point. Around that time they started using other engines. It shoould be noted that FFX / X-2 HD was made by a contracted studio, not SE directly, though it was supervised by SE.
Song of Memories Feb 10, 2016 @ 1:58am 
FF 15 using Luminous Engine
Seraphna Feb 10, 2016 @ 2:46am 
Ah, you're right, it's also the only game being made in it.

FF7 Remake is where they've started using Unreal.
dragon_blade Feb 10, 2016 @ 5:12am 
Originally posted by Seraphna:
Ah, you're right, it's also the only game being made in it.

FF7 Remake is where they've started using Unreal.


And it should be noted that cyber connect 2 is doing that remake last i heard You know the guy that don't bring .hack games over anymore .... XD I don't think we've seen a game from them in a long while.
(Shadow) Feb 10, 2016 @ 5:44am 
Since it's on unity, that could up the chance for it being 60fps no?
Seraphna Feb 10, 2016 @ 5:58am 
Originally posted by dragon_blade:
Originally posted by Seraphna:
Ah, you're right, it's also the only game being made in it.

FF7 Remake is where they've started using Unreal.


And it should be noted that cyber connect 2 is doing that remake last i heard You know the guy that don't bring .hack games over anymore .... XD I don't think we've seen a game from them in a long while.

First, it's being made in tandem with CC2 who's making a lot of the asset resources and one of SE's teams which is covering a lot of work as well, and the entire thing is being produced / directed by SE members.

Second, we've seen a lot from them. CC2 never slowed down in making games, they make all of the Naruto Ninja Storm games, JoJo's Bizarre Adventure, etc. .hack//'s last title so far was made in 2012 as well, we just don't really get them in the US. They've released 18 games since 2010 alone.
DarkCloud Feb 10, 2016 @ 5:58am 
Originally posted by Seraphna:
Ah, you're right, it's also the only game being made in it.

FF7 Remake is where they've started using Unreal.

I believe The Last Remnant was Square Enix's first game with the unreal engine.
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Date Posted: Feb 9, 2016 @ 10:09pm
Posts: 33