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The way I fixed it, was by using the recommanded settings in Geforce Experience.
Everything was left maxed out, but it changed a couple of options that were not available in the games options.
Now, it runs smoothly, I just have the item-pickup micro stutter.. but at least I can play the game.
Specs: i7-2700K, GTX 970, 8 GB, Windows 10
Game is not installed on an SSD (but OS is)
Playing with the steam controller, the steam overlay is active.
Tue Apr 19 00:36:43 2016 UTC - DInput:KB FOREGROUND
Tue Apr 19 00:36:43 2016 UTC - DInput:KB NONEXCLUSIVE
Tue Apr 19 00:36:43 2016 UTC - DInput:KB FOREGROUND
Tue Apr 19 00:36:45 2016 UTC - DInput:KB NONEXCLUSIVE
Tue Apr 19 00:36:45 2016 UTC - DInput:KB FOREGROUND
Tue Apr 19 00:36:45 2016 UTC - DInput:KB NONEXCLUSIVE
If anyone could solve why it's doing that we could solve the stutter without losing the UI.
Sadly I can't use the steam controller with my game so I have to use my laptop instead of my main desktop. I wonder if it has to do with Keyboard or something like that?
I was constantly getting fps drops from 60 to ~40, and my GPU usage was going down to 0-25% for some reason. This completely fixed the issue. PRAISE THE SUN!
Based on the above info, I just disabled the steam overlay. Right click on Dark Souls game in the library, click on "Properties" and uncheck the "Enable Steam Overlay" box. Eliminated stutters for me, and no need to remove files.
edit: I only made the .log file read-only after emptying it of content (it was over 50mb pure text) and it worked.
I did the following:
1) moved the two overlay dll's out of the steam folder.
2) emptied out the .log file and then made it read only
3) set my texture settings to performance in the amd control panel
4) disabled steam overlay
I'm running:
i7-4770k
r9 290x
16GB
SSD