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A little nudge to how much enemies can hurt you at every stage in the game, and maybe giving the big bads some form of "level scaling" would have done wonders to the game.
That said, this is still probably my most played game of the last console generation, so it may just be familiarity speaking.
I don't know why people classify DS as tough when you can power level just like DD, armor don't make significant difference either which means you are already close to optimal defence at the start as long you aren't encumbered. 30Vit, 15 Estus flask, how to get killed if you don't chug estus at point blank range? Bow for every class makes it possible to choose who to aggro. Most of the enemies can be easily parried with a caetus and buckler. As with summoning NPC/ sunbro to help with boss fights, not much difference from hiring a pawn. If it can be done in SL1, it shouldn't be hard. Enemies don't stunlock either, you can safely roll out after taking one hit by keeping an eye on the stamina. The rapier/ spear group are so OP that nothing can touch you.
The enemy AI in DD is harder, shooting one of the mob attracts everything and occasionally before the fight ends finishes, garms/ cursed dragons/ ogre starts to interrupt. The arrow is infinite, don't use them and you will see why it is hard.
Hobgoblin stomp combo into one another just like garms. with no pawns it's instant death just by falling on the ground. 2 dragonkin spamming spells by camping on roofs with living armor/ eliminator everywhere. That annoying burn status when you fight drakes at close range.
Fiend luring incense at Rotundra of Dread is the best place to look, you will see burning/ frozen so often you'd wish they can be resisted.
That's potentially easier actually, if you have Assassin's Autonomy. Even if you're using the nerfed version.
try speedrun mode (hardcore mode)
1 death = game over
can't save. if you quit = game over
pawns = offline garbage only
try it with a new character (backup your save first)
progress does not save. only thing you get is achievement and a few items for the bank
----
try it wth your existing char and see if you can beat the existing records
someone did it in 16 minutes!
my own record is 2 hours 13 minutes. with about 40 minutes of ox riding near the beginning. I just climbed on the ox and went afk haha.
How does Autonomy help to fight a pack of 3 Strigori and 4 spectre?
Done using ranged class, felt an emptiness. Done using barehands/ shield, still felt emptiness.
No curative is hard, halfway through I gave up and backtrack to pick up kingwarish the moment I saw a drake. The burning status is real annoying.
The black abbey is a good place to practice, since it spawns many different combination. Some of them are tough.
How does Autonomy not help? You mentioned fighting alone and Autonomy gives you a boost to damage and defense if fighting alone. I always played the game by limiting curative (I hate using consumable items in any RPG if I can help it. Don't like the feeling of dependency.)
"This game is harder than Dark Souls if you cripple yourself."
For the record, no it isn't. Did exactly that; had no issues. Certainly had fewer issues than I did trying to take down the Old Demon King; spent more time on that fight than I did the entirety of BBI, and felt less like I was being cheated.
There isn't enough slot to equip that many Augments. I already have Tenacity, Predation, Intervention, Egression, Opportunism, Clout.
Fight a drake in the 2nd room without healing. There is resistance to tarring, no equipment protects you from burning only tarring. Hitting the drake's heart gets you into burning. Assuming drake doesn't fly, 3mins is all you've got at the point of burning. Intervention is needed.
I have heaven's key and cursed light, tried a parry approach is easier than dodge approach. Replaced with Framae, totally does nothing to living armor/ wraith.
Egression is the only means of escaping grapples, else you will be seeing Strigori, dragonkin, eliminator doing one-shot kill all the time. These grapple combo into other attacks. You can be grappled by Strigori while the wraiths which are hard to kill possess you. You can be grappled by drake while the wyrm does does lightning on you.
So how is Autonomy any help? I didn't equip those stamina conserving augments since I tried to master perfect block.
If you can't be bothered to read what challenge mode I am talking about:
BBI single run, no exiting, no pawn, no item, curative, no picking up herbs on the ground, no hiding and shooting arrows, kill everything, empty inventory no rusty/ sub weapon to eqyip halfway.
Since most people complain DS has too much bonfire, the exit is disabled. I already did it without bonfire but this is too much. I also noticed those people who claim DS easy is either shooting or spamming spells, so melee is considered.
You will be butthurt if I told you what I discovered today. Drakes are cloaked in fire, hitting the tail, wings, any part with a melee weapon sets you on fire. It doesn't matter whether you hit the heart or not.
If you think DS3 is hard, you don't have to tell people you've done DD with no issues as a melee without curatives. I've been trying for at least a week to figure out how to slay the 4 dragonkin. The only 1 that is entirely impossible is Drake. Unless you use some special armour exclusively available to snowkeeper.
https://youtu.be/EwhSpd6U1dY
I'm assuming you're talking about the Drakes who live exclusively in Bitterblack Isle, and who only show up after you've already beat the boss once. Extreme end-game content, in other words. My main method of killing them was to jump onto their heart and spam Hundred Kisses, which, with an ice-enchanted weapon (not enchanted by a pawn), killed them very, very quickly.
Again, you don't get to base your definition of a game's difficulty on self-imposed limitations. Unless you want to tell me you've gone through Dark Souls without using either Estus flask, never summoning Phantoms, and refusing to use resistance items, with a gimped build.