Dungeon Hero

Dungeon Hero

Dungeon Hero > General Discussions > Topic Details
XanderHD 4 May, 2016 @ 5:05pm
Vive support?
+1
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Showing 16-23 of 23 comments
esenthel  [developer] 3 Jun, 2016 @ 4:46pm 
wow, thanks a lot for the feedback.
My wish is to add Vive support as well, however in the country I live, it costs more than 1,000 USD to order, that's a bit too much for me at the moment. So it needs to wait.
Last edited by esenthel; 3 Jun, 2016 @ 4:47pm
leech 3 Jun, 2016 @ 5:26pm 
someone send him a vive!
hector.odea 4 Jun, 2016 @ 3:15am 
one more...
esenthel  [developer] 6 Jun, 2016 @ 2:56am 
Actually scratch that, turns out I could test OpenVR using my Oculus Rift DevKit.
I've spent last few days adding OpenVR support, and it works great on my Rift.
Although I couldn't test it on HTC Vive since I don't have it.
So could anyone try it out on Vive and let me know how it goes?

(note: there's no support for Vive controllers, you still have to play with mouse and keyboard)
Last edited by esenthel; 6 Jun, 2016 @ 2:57am
Hammerschaedel 6 Jun, 2016 @ 1:32pm 
hmm..doesn´t start in steamVR. a window pops up , with a error that dungeon hero doesn´t support vr. it will be played on the desktop..bla.bla.bla /fast translated^^
esenthel  [developer] 6 Jun, 2016 @ 2:05pm 
Can you try running the game normally from the steam client or by double clicking its exe file (with steam client running in the background)? If a VR device is detected then it will be turned on. Let me know if that helps.
Hammerschaedel 6 Jun, 2016 @ 2:18pm 
ahh.. steamvr has to be off..then it starts in vr... clicking from steam client is then enough
esenthel  [developer] 6 Jun, 2016 @ 2:33pm 
I've made a change right now to list the game in SteamVR category, maybe it will help (perhaps you need to restart Steam Client so it updates that change)
I've just tried to run SteamVR first, and then the game, and it works, maybe this change helped.
Last edited by esenthel; 6 Jun, 2016 @ 2:34pm
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Dungeon Hero > General Discussions > Topic Details