Posted: January 30
Where to start with this game? The game itself would be absolutely fantastic if this game wasn't so heavily reliant on long grinding times and "cheap" ways of advancement. To start off, the community itself is not friendly to beginners in the slightest. You'll have a hard time trying to figure out why you're starting to die and not be up-to-par with other more "well informed" people around your level when you reach your 50s and 60s. If you're used to the traditional way of getting a new piece of gear and having that hold you over, i'll be the first to inform you that you're going to be expected to enhance your gear to be anywhere near where you need to be stat-wise once you hit these levels. The enhancement chances are extremely low after a few tries, but don't worry, you can spend your real hard earned money to increase those chances slightly.
The PvP system in this game is a joke. I've heard of guilds dominating PvP in other games, but this game will make you a god for more of your hard earned money if you're willing to take the time to open up the cash shop and browse their selections of stat-enhancements for your gear. Whoever has the bigger wallet wins the draw here folks.
Well, i've talked stats for a while. How about those of us out there who like lore in their games? Well, the lore is semi-interesting if you take the time to read it. It's nothing amazing, we're talking about a F2P game here after all. However, you don't have to waste your time finding the lore itself in the game at all. Most of the lore that i've found to be in the cards that drop that you can claim as a sort of "achievement" if you will can be bought and sold through the in-game auction house. The rarer cards that are harder to find are farmed off of world bosses that spawn at random times of the day by the bigger guilds of each server. They're nigh impossible to obtain through regular means if you're not a part of the group who aggros the boss and kills it. So if you're looking for lore, open up those wallets again.
And finally, let's talk about cosmetics. The game itself is beautiful for a F2P game. The graphics are a bit dated, but the game itself isn't exactly new. The cash shop does have a wide variety of different outfits you can purchase (promptly named "fashion" here) and they're all very interesting. Zones are varied and different when you travel, as well as the look of the mobs of the area. The world itself is fun to explore when you have time to just look around and wander a bit off course, it's certainly not boring. The skills look interesting at times, there are a few that look a bit odd, but for the most part, they're rather flashy, befitting a JMMORPG.
Overall, the game has "some" interesting mechanics that aren't listed here, but they're things that you can find in other MMOs with much more credibility with their companies than PWE, so I didn't bother to list them. I've played the game for two years on and off, trying to force myself to look past all of the gaming design flaws that PWE has brought upon it, but I simply cannot overlook some of the major concerns I have with it listed here. Most people will agree with me that this game is another F2P with a formula set up for P2W in a nutshell, it just has a nice coat of paint to get people looking at it and interested. To close this up, if you're looking for a game that has casual playstyle so much to the point where you can quite literally AFK in dungeons and run them and want to spend money to make your character look good and kick ♥♥♥ in PvP, by all means, play this, it's perfect for you. But if you're looking for a game who can do all of these things without the mindless gameplay in mind, pay this one no mind.