Pubblicata: 25 giugno
"Trine is a side-scrolling action platform and puzzle video game" - is what wiki says. Trine is a throwback to the best old 2D games, we used to have.
First of all, I really like this game. It's the perfect combination of graphic and music to make you have a great week night playing an Indie game and enjoying it, solving puzzles and just laugh at how useless the Knight is.
Second of all, as I said the music is great, even though it's repetitive, the alternance between the 'enemies are here' soundtrack and the 'I am just counjouring a box' soundtrack, makes it feel really comfortable.
In the single player, you have to choose between 3 characters, that are all fused into one body through magic.
Steam Achivements and level:
There is a total of 33 achivements. Five achivements are for completion: Find all the secrets in every level, Complete the whole game, Complete Astral Academy - the tutorial, Colect all the experience in the game, Earn all the achivements in the game.
There are the collecting achivements - where you have to colect all the experience points in all the levels including Astral Academy - the tutorial. And there are the special achivements, such as: complete a level with 25 character deaths, or kill five monsters with a singly physical object, stay underwater for almost 20 seconds and so on.
The achivements aren't very hard, especially when you can play co-op, where if one of your team mates does the achivements, it automatically applies to you as well.
The hardest one I thinks I earned was to finish the last level with no deaths and to play the entire game on hard difficulty. This achivement it not that hard, you just have to do a speed run through-out the whole levels, but the enemies are so annoying because there are so many, and you have to spend extra hours to complete it.
All in all the achivements are 'makeable' and you can do them in less that 20 hours.
My favorite achivement is the Winter Secrets - you have to find the Academic, Bony and Crystalline holiday secret gifts.
The levels are chapters of a continuous story that gradually unfolds as each level is completed. The levels become increasingly more challenging as the game progresses.
There are 14 levels, 15 if you include the Astral Academy.
In Trine there are many hazards that are encountered and have to be overcome:
Lava - blazing hot liquid lava.
Toxic Water - the lethal poisonous water in some streams and lakes.
Water - the underwater areas in some streams and lakes(here you can die if you dont have a charm for undefinite water breathing)
Traps are dangerous and can inflict serious damage or even death if not negotiated with care:
Enemies are often lurking near traps and should be looked out for.
The Three Heroes :
There is the mage/wizard :
The Wizard has certain Abilities that will be useful to the Three Heroes, such as:
- conjure certain magical objects into existence with his Conjuration ability;
- to magically move many things with his Levitation ability;
In the beginning, you are given the power to conjour a box, into the word, but as the levels go further, so does this ability. The sizes can vary depending on what you counjour. The first upgrade for the mage is that now two boxes can exist in the world at the same time and the second upgrade is that four boxes can exist.
As the game goes on, you find different perks and abilities for the characters, and the mage can now conjour planks.The first upgrade for the mage is that now two planks can exist in the world at the same time and the second upgrade is that four planks can exist.
While trying to learn the elusive fireball spell, the Wizard has discovered the ability to conjure a triangle-shaped floating platform. This platform can carry weight, providing a stepping stone. The first upgrade is that the thief can attach her grappling hook to the floating platform, and the second upgrade is that the floating platform can be set on fire and will explode.
The game has different objects and items, that can either improve health/mana or add extra upgrades to the wizard - such as extra planks or boxes.
There is the thief :
The Thief has certain Abilities that will be useful to the Three Heroes.
The Thief is equiped with a grapple hook rope which she is able to use in many ingenious ways.
You are an expert archer, able to kill from a distance, thus the bow ability. First upgrade is that the bow can shoot two arrows at once and the second ability is that now you can shoow three arrows at once.
Next is the fire bow ability, where you can break objects and light them, such as torches - this ability really comes in handy when the level is pitch black and there's a pit just near the corner. For this one, the first upgrade is the fire damage that increases and the second upgrade is that you can now make some area damage with the exploding arrows if you miss the target.
The final ability is that you can quickly charge your bow(you go faster). The first upgrade and se second are the same - you carge the bow faster and almost instantly.
As the game goes on, you can find certain objects to make the thief either grow in health or use an amulet to revive without the checkpoint/level.
There is the knight:
The Knight has certain Abilities that will be useful to the Three Heroes - though I think he is pretty useless, the only good thing is that he can fight enemies faster and has a shild to protect you from falling objects. I do think the moves slower than the other two characters, or I just dislike him so much.
The Knight has a sword and a shield, and the first upgrade to this ability is that you have a better critical hit. The second upgrade is that you have a flaming sword, which is nice because the whole sword is on fire and it can also be used to ignote torches, just like the thief can.
The next ability is the strenght. Here the first upgrade is to pick up objects - but it only works if you have energy so you can 'call the Gods'. The second upgrade is the inhuman speed that can either kill enemies or knock them back. It's a pretty cool lightning effect.
The last perk is the hammer. You can use it if your mage is dead and you can't conjour boulders to destroy walls. The first upgrade is to unleash a secondary attack and deal massive damage and the second one is to perform the same attack with massive damage but while jumping from a ledge.
As I said, in Trine, there are many magical and ordinary Items that can be used throughout the levels.
First of all there are the chests. 2/level - they contain special skills or unlocks the abilities for the characters, thus you have chests with artifacts or abillities.
Secondly, the experience. Experience points are gained by collecting the special experience vials and also by killing enemies. These experience points count towards upgrading the abilities of the Three Heroes.
Next, the inventory items. The majority has either healing powers or mana. Amulet of the Kings, Amulent of Energy Gain and so on. But there are a few that actually helps throughout the game, such as the Wolfgand Music Box - increses the number of boxes the wizard can conjour by two; The Gem of Ressurection - allows the character to ressurect once per level; The Scales of Fish - allows breathing under water - unlimited time and the Victor's Crown - allows the wizard to increse the number of planks by two.
I liked Trine. The storyline gradually unfolded throughout the game by the narrator. You discover new abilities and tend to have a liking over a character(I preffer the Thief) and you cand spend hours playing, because the game is worth it. I recommend it.
In the past ages, three powerful artifacts were created, that had been used to balance all of the good and evil in the world - go find them and enjoy.