Dungeon Warfare
Traps stuck on level 1 when they should be on level 7? [solved]
Hi all,

I've recently started this game and am really enjoying it. One thing I can't understand is that my traps don't seem to be operating at the levels I've upgraded them to. I'm near the beginning and I had 49 gems so I upgraded them to level 7, however, on starting a new game they still say they are level 1 when I hover over them in-game. They say 7 in the Loadout too, but hovering over them says level 1 when trying to utilise them. What am I doing wrong? I'm playing the Linux version, btw.
Last edited by Lysander [L-Azerate]; Oct 28 @ 12:31pm
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Showing 1-4 of 4 comments
I've had this same issue.
Listege  [developer] Oct 28 @ 7:47am 
Hello Lysander(and Necrodemus),
In Dungeon Warfare, traps have 2 types of level system. "Mastery level" and "Tier level".

Mastery level is a level that you can raise with gems. This level is not displayed in game play, but you can see that it is applied by checking stats(cooldown, damage, etc.) of the traps on hovering popup.
Tier level is a level that can be raised from the right-click menu of the traps. This level is applied separately for each trap and it changes not only stats but also behavior of the traps.

Level that displayed on hovering popup is tier level, so I think it's working well.
Thank you!
Ah - I get it now. I totally understand. Thank you very much for clarifying that!
Thank you Listege.
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