Codename CURE

Codename CURE

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Hoobalugalar_X  [developer] Dec 12, 2015 @ 9:18am
Beta branch
Beta branch available for public beta testing

The beta branch is an opt-in version of Codename CURE which will receive the latest changes for testing purposes, changes introduced here will eventually be made available to the "live" branch when they are deemed suitable / stable.

You can access the beta branch by following this guide:
http://steamcommunity.com/sharedfiles/filedetails/?id=580567274

To leave feedback / report problems with this version please use the beta sub forum:
http://steamcommunity.com/app/355180/discussions/6/
Last edited by Hoobalugalar_X; Jan 3, 2016 @ 6:07am
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Showing 1-15 of 55 comments
Mr. Larry Dec 12, 2015 @ 2:46pm 
Cool, so this update has automatically updated for everyone?
Hoobalugalar_X  [developer] Dec 12, 2015 @ 5:35pm 
No its opt-in via the beta tabs menu, it will be moved to the default branch once the changes are found to be stable enough
Mr. Larry Dec 13, 2015 @ 4:38pm 
Okay, thanks.
Mr. Larry Dec 14, 2015 @ 12:27pm 
Hey Hoobalugalar_X will there be more in the next update than what is listed here?
Hoobalugalar_X  [developer] Dec 14, 2015 @ 1:04pm 
Well it depends really, do you mean in the beta branch or the default?

The idea was supposed to be that the beta branch can be updated more frequently, without the risk of breaking the main version for everyone. Thorough testing of these updates takes quite a while, something which I don't get a lot of time to setup these days. The hope was that at least some of the community could try out the changes see if they function properly / effectively, and if so set them live, if not theres still the stable version to fall back on.

An engine change is a fairly big one which may not seem like a lot, only under the hood, but if I force it onto everyone straight away (with only minimal testing) and something goes wrong it could prevent people from playing.

Perhaps it was wasn't the best idea to fragment the community, I would probably elicit better (or at least quicker) feedback by simply forcing the updates, I suppose it is early access after all xD
Mr. Larry Dec 16, 2015 @ 2:25pm 
The default, porting to the latest source engine version sounds awesome too. I would give suggestions on what to do but I know pretty much nothing when it comes to real game development. I was wondering if soon we will get like new maps, weapons, or weapon skins.

Also I was not able to connect to the dedicated beta server, Steam would say "Beta access code invalid" every time I entered in the code. D:<

Anyways, these upcoming updates sound super cool and keep up the great work!
Hoobalugalar_X  [developer] Dec 16, 2015 @ 4:20pm 
Originally posted by Mr.Larry:
The default, porting to the latest source engine version sounds awesome too. I would give suggestions on what to do but I know pretty much nothing when it comes to real game development. I was wondering if soon we will get like new maps, weapons, or weapon skins.

Also I was not able to connect to the dedicated beta server, Steam would say "Beta access code invalid" every time I entered in the code. D:<

Anyways, these upcoming updates sound super cool and keep up the great work!

I have been making some progress on the survival mode recently, so hopefully there will be some new maps as a result of that, Jackal did express an interest in adapting some of his custom survival versions to this mode in an official capacity.

Weapons are a little more tricky as models need to be created / obtained, I would be interested in perhaps doing one selectable "side grade" for each weapon in the game currently, as I realise its a feature that many would like to see. But again it comes down to modeling / balancing / testing - again Jackal also expressed an interest in this area too (weapon modeling / animation), but like myself he is also working on other projects, so time is an issue.

In terms of accessing the beta you shouldn't need to enter a code as it is a public beta, simply select "beta - Public beta test branch" in the drop-down menu where "NONE - Opt out of all beta programs" is selected by default.
Hoobalugalar_X  [developer] Dec 17, 2015 @ 1:50am 
Interesting, just noticed Garry does the same thing with gmod:
http://wiki.garrysmod.com/page/Dev_Branch
I may put up a similar guide somewhere when I get the chance, in the meantime follow that, it is pretty much the same process, just whenever you see "gmod" insert "Codename CURE" lol
Mr.Monkey Dec 18, 2015 @ 8:49am 
Awesome
Mr. Larry Dec 19, 2015 @ 11:26am 
Okay, yeah I thought it was a public beta but I wasn't able to connect to the server, I will try it again. Survival mode sounds cool too, I will definatly play it once it comes out :) I'll look at the Gmod wiki Dev Branch page too.
Last edited by Mr. Larry; Dec 19, 2015 @ 11:26am
SCP-1529 Dec 20, 2015 @ 11:57am 
no body is playing beta -.- no servers with players in beta
76561198042322917 Dec 20, 2015 @ 3:51pm 
Originally posted by Bane:
no body is playing beta -.- no servers with players in beta
go, i playing now)))
Quique Dec 21, 2015 @ 9:04am 
It ask to me 'the beta code' , what I have to do?
Hoobalugalar_X  [developer] Dec 21, 2015 @ 10:22am 
Originally posted by kikerecor:
It ask to me 'the beta code' , what I have to do?
it doesn't ask for a beta code, the code submission box only applies to private betas, this is a public beta, follow this guide:
https://steamcommunity.com/sharedfiles/filedetails/?id=580567274
Last edited by Hoobalugalar_X; Dec 21, 2015 @ 10:57am
Here is my list of bugs I found:
- Ammo Box on Survival is shows a shotgun icon, gives me a pistol... Shows me Dual Pistols, gives me a MP5K. XD
- Add destroyed walls, so zombies can use, because you can block their door entrances.
- Remove the stupid feature where you look behind you and a massive horde of zombies apper out thin air in a fully blocked room, it makes teamplay less of a choice, since you can't even cover your team. (Right now the game is like, cover you teammates and die or Rush to the end and survive...)

Else than that, the game is good and fully functional, really enjoying how the Beta is so far, could just release it really. Just hope when it's released you don't put some game ruining feature on it. :steammocking:

(In a side note... A Rifleman class with a REAL rifle such as a Mosin would be good. :3)
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Date Posted: Dec 12, 2015 @ 9:18am
Posts: 55