Dichierapro 26 Wrz, 2013 - 19:37
Tanks
Do you guys thing that there should be some tanks or APCs avaliable in Rising Storm?
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Thulsa 26 Wrz, 2013 - 20:09 
yup
R5CYA 27 Wrz, 2013 - 1:07 
yes. the japanese tank was fun.
Big-Al 27 Wrz, 2013 - 1:30 
Everyone wants more tanks!
Lord Melbury 27 Wrz, 2013 - 1:39 
Tanks alot, both in RS and RO2 HOS.
Moskeeto 27 Wrz, 2013 - 1:40 
a lot, both in RS and RO2 HOS.
Fixed that for you.
Lord Melbury 27 Wrz, 2013 - 1:47 
:IS2: a lot, both in RS and RO2 HOS.
Fixed that for you.
T(h)anks!
Loco 27 Wrz, 2013 - 1:50 
Tanks /= Tanks.

For me it's more about the combined arms aspect than pure tanking. A few tanks or halftracks on new (BIGGER) maps would refine the whole game and make it more diverse.
I don't want gimmicks i want features

Edit: Ugh, doesn't matter how often or how many people ask for it i guess. I wonder what TWI is doing the whole time, do they have new projects?
Ostatnio edytowany przez: Loco; 27 Wrz, 2013 - 1:53
Dichierapro 27 Wrz, 2013 - 8:12 
And it should be balanced. It would be unfair if the U.S. just got to bring shermans to the fight if the only thing that could counter it would be Arty.
=BRC= Johnman 3 Paź, 2013 - 22:25 
Stuarts were more popular in this timeframe of the war. Shermans came later in the war, not sure but maybe they were on Iwo Jima, I'll have to look that up. Earlier battles were all stuarts first versions were very light armoured, later versions had more armour and bettter weaposn.
=BRC= Johnman 3 Paź, 2013 - 22:29 
Yeah think the US forces started with the:

M2A1 Medium Tank
Armament: 1 - HV M6 37mm gun
8 - 0.30cal.MGs

Then later before getting Shermans they used more extensively the:
Stuart III M3AI
Armament: 1 - 37mm gun
1 to 3 -7.62 mm MG
Crew: 4
Weight: approx. 14.3 tons
=BRC= Johnman 3 Paź, 2013 - 22:32 
Here's a description of the Jap tank:

Type 97 Chi-Ha Medium Tank
Armament: 1 - 47mm gun 48 caliber H.V.
1 - 7.7mm MG
Engine: Mitsubishi,V-12 air cooled, 170 hp
Speed: 24 mph
Range: 130 miles
Crew: 4
Weight: 16 tons

Flimsy, small, poorly used. Served against allied forces
in Pacific and against Soviets in 1945 war in Manchuria.
This was the best of the Japanese tanks.
=BRC= Johnman 3 Paź, 2013 - 22:36 
Don't see why there isn't a map or two with combined arms. There shouldn't be (IMO) a strictly tank battle map but having a few or at leat one combined arms map would be nice.

If you've ever seen "The Pacific" mini-series, it would be nice to see on Jap Type 97 and no american tanks. Different map though, there should be more range and distance between where the allies start to cross the airfield to the hangers and air-control tower. Sort of a cratered no-mans land that is near impossible to cross unless smoke and good team-work is employed.
Wizard 4 Paź, 2013 - 0:23 
Spr. S. Snider 3rd ID 3:
Do you guys thing that there should be some tanks or APCs avaliable in Rising Storm?

Tanks are the most labor intensive objects to create. I personally want a Warcraft 3 mod.

It was in Counterstrike, why not RO2?

Undead:

Unholy haste (Faster movement)
Ghoul frenzy (Super-powered banzai bullet resistance while melee is active)
Vampiric aura (heals wounds and adds bandages at high levels)

Suicide bomber ultimate (artillery strike in coordinate you died).

Human:

Divine aura: Blocks x number of bullets per spawn per x level before damage
Bash: Adds suppression to rifles, assault rifles, then SMG's per level
Heal: all players within 5x meter radius are healed per x level

Ultimate: teleport to location desired on map.

Night elf:

Thorn's aura: Causes damage to make opponents wounded, making them bandage after they kill you. Level 3 is bleed out unless rapidly bandaged.
Entangle: All opponents within x m radius of you cannot move
Scout: all opponents within 15 m radius of where you direct spell are revealed on minimap

Ultimate: Starfall, all opponents within medium sized radius of you not in structure die.

Orc:

Orc nade: Powers up the nade to satchel, then knee mortar damage level, then mortar strike damage.
Orc satchel: Powers up to knee mortar, then mortar, then artillery strike damage radius
Orc smoke: Smoke grenades last 2x, 3x, 4x longer.

Ultimate: chain lighting (passive) Enemy you kill will kill one enemy within 5 m of him.
Ostatnio edytowany przez: Wizard; 4 Paź, 2013 - 0:40
Yggdrasil 4 Paź, 2013 - 2:36 
I'd rather see a few more vehciles in RO2 than in RS. Few of the RS maps would be good for tanks.
R5CYA 4 Paź, 2013 - 9:00 
I'd rather see a few more vehciles in RO2 than in RS. Few of the RS maps would be good for tanks.
some of the mod maps would be great for tanks. what about Bataan?
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Data napisania: 26 Wrz, 2013 - 19:37
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