Rising Storm/Red Orchestra 2 Multiplayer

Rising Storm/Red Orchestra 2 Multiplayer

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PublicAgent Aug 4, 2013 @ 6:40pm
What you think about Molotov cocktail and saber for Soviet Army and the flamethrower for Wehrmacht?
In RS we have new classes with flamethrower (USA) and mortar (JAPAN). How you know, in the Eastern front, germans used flamethrower. Russians in due time used Molotov cocktail. Also russians used saber(shashka on the russian), especially the Cossacks. I think it's good idea, because the katana and a flamethrower have been implemented, when TWI just must to work only over a bottle of flammable liquid. What you think about that?:)
Last edited by PublicAgent; Aug 5, 2013 @ 5:29am
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Showing 1-15 of 32 comments
Dad Aug 4, 2013 @ 6:58pm 
I think the game could use some fresh equipment.
The Godfather Aug 4, 2013 @ 9:57pm 
Molotov cocktails would be sweet.
PublicAgent Aug 4, 2013 @ 10:32pm 
yeah and flamethrower for germans too ^_^
Pte Maylam Aug 5, 2013 @ 12:04am 
Molotovs *maybe* although not particularly. Sabres -- no. Flamethrowers -- no. Why do people only mention the German flamethrower? What about the ROK? That said, again -- no.
Mickey Aug 5, 2013 @ 2:13am 
Flamethrowers and Molotovs would be welcome but their number should be very limited.
Radmir Aug 5, 2013 @ 2:58am 
Sabre?Sabre?Are you ♥♥♥♥ing kidding me?Maybe add chivalry class for USSR then;3 Also what sense add molotov when USSR already got anti-tank grenade i just cant see sense to make same equipment but with other skin.As for noobthrowers they should be on both sides but i doubt that it will be(and it's good).
You played too much rising storm man.And i think it's stupid idea because mostly molotov was in use against tanks and flamers were in use on both sides and they were used to wipe out campers(thats how people call it today) from bunkers cellars etc.
Last edited by Radmir; Aug 5, 2013 @ 3:06am
Pte Maylam Aug 5, 2013 @ 3:10am 
Well the molotovs have the potential to be interesting because they don't just funtion like a greande (i.e. countdown, then boom.) As impact weapons with a decent range, they could be more interesting against infantry.

That said, I wouldn't push for them in game. But it could make for an interesting dynamic. Especially in view of the nature of warfare in Stalingrad - an element of improvisation would not be out of place.
I think a human wave charge like the banzai in RS would be great
Last edited by Womb Raider ( ͡° ͜ʖ ͡°); Aug 5, 2013 @ 3:37am
Pte Maylam Aug 5, 2013 @ 3:41am 
It's already there.

You know? Everytime five or more people run together they all shout 'Uuuuurah!' or 'Angrif' or whatever? They are harder to suppress and possibly harder to kill, but maybe not. When you get hit repeatedly by an Mg34, nothing much will save you.
Radmir Aug 5, 2013 @ 3:41am 
Never heared about URA attack option in game?
@Maylam as i know german rage attack work a bit another way(kinda killstreak stabs).But yes banzai and ura attack got almost same mechanic(more people more profit) which mean it almost impossible ot make them well on public servers.
Last edited by Radmir; Aug 5, 2013 @ 3:46am
Pte Maylam Aug 5, 2013 @ 3:48am 
You only see them at the start of a map and when the team has lost a lot of men quickly so they all spawn together.
Radmir Aug 5, 2013 @ 3:51am 
I mean it's hard to perform good well cordinated banzai charge on public mostly peopel just spawn and run with screams for fun.Anyway i dont like play japanese much so its not my headache;3
Last edited by Radmir; Aug 5, 2013 @ 3:51am
Alex Jones Aug 5, 2013 @ 4:06am 
I think Germany needs more nebelwerfers.
Pte Maylam Aug 5, 2013 @ 4:16am 
The germans would never win if we were going to up the artillery to historic levels. I should imagine Katyushas would increase in number far more than nebels.

Barasuishou - I agree, people only tend to do those charges inadvertantly..
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Date Posted: Aug 4, 2013 @ 6:40pm
Posts: 32