[TW]Yoshiro  [developer] Jun 20, 2013 @ 9:20am
June 20th Multiplayer Patch
General:

Full Gore Enabled for German builds of the game
InB4Reset experience bonus has been turned off


Game Mode:

Fixed a bug where players who took over bots could not climb ladders
Fixed several cases where players who took over bots could end up in a stuttering state
Fixed a case where players were spawning outside of play area in FireFight
In Firefight, added Thompson SMG to automatic rifleman - Known Issue that this is not working on FF-Hanto
Fixed Engineers losing points destroying objectives on swapped team in Multiplayer Campaign


UI:

Fixed a case where the spawn selection menu would disappear
Fixed Role Screen placing you in another role when players spawned
Added a message to the commander that called a recon plane in that lets him know if his recon plane was shot down
Added a kill message when a recon plane is shot down


Weapon:

Fixed iron sights on the lvl 50 BAR putting the player into the cover state
Fixed BAR not being able to lean out of left or right cover with iron sights
Fixed lvl 50 Type99 LMG scoped mouse sensitivity being too low
Fixed a case where players lower body would not animate during machine gun reloads
Fixed an infinite fire exploit
Fixed machine guns breaking when taking over a bot in Countdown


Recon Plane:

Fixed the recon plane sometimes not spawning when called
Fixed the recon plane sometimes starting it’s path from the wrong location
Fixed recon planes getting stuck between rounds
Recon planes are now easier to shoot down
Shooting down the enemy recon plane no longer gives a negative score
Improved damage effects for when recon planes are damage or shot down
Modified the points awarded for killing a recon plane


Guadalcanal:

Objectives A and B now lock when captured.
Increased capture time of A and B from 15s to 20s.
Reduced capture time of C from 30s to 25s.
Fixed cover bugs.
Fixed missing / misplaced sounds.
Fixed a stationary MG at A that was too low


Hanto:

Increased capture time of the Base Camp (d) from 15s to 25s.
Fixed cover bugs.
Fixed missing / misplaced sounds.


Iwojima:

Objectives A and B now lock when captured.
Increased capture time of A and B from 15s to 20s.
Reduced capture time of C from 30s to 25s.
Fixed cover bugs.
Fixed missing / misplaced sounds.


Kwajalein:

Reduced Axis spawn time from 25s to 20s.
Modified the capture volume shape on the last objective slightly.
Cleaned up NoArtilleryVolumes.
Fixed cover bugs.
Fixed missing / misplaced sounds.

Peleliu:

All 3 fixed MGs will now spawn at the first two objectives instead of randomly picking 2.
Moved Axis spawn for the Airfield Defences (b) back about 20 meters.
Fixed cover bugs.
Fixed missing / misplaced sounds.


Barashka:

Fixed radios not working in Barashka 16p version

PunkBuster:
Update to server Punkbuster files to fix or greatly reduce the instances where full servers lag out for a short period of time and give a large amount of the clients on the server "speed hack detected" errors.
Last edited by [TW]Yoshiro; Jun 20, 2013 @ 9:27am
Showing 1-15 of 69 comments
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Grandmaster of Pwn Jun 20, 2013 @ 9:28am 
thanks from germany! ;)
SGC | Sloakz Jun 20, 2013 @ 9:40am 
Great stuff, a good patch of fixes shows you care.
Ultimaratio Jun 20, 2013 @ 9:43am 
Thanks from Austria!;)
Slick Jun 20, 2013 @ 9:43am 
Thanks! Now we just need all the server admins to update thier server =)
[1.FJR] Ritter98 Jun 20, 2013 @ 9:56am 
was about to say wth. my favorite servers are not up :(
[1.FJR] Ritter98 Jun 20, 2013 @ 9:57am 
waiting for the admins to update there servers now :(
Soulfly Jun 20, 2013 @ 10:02am 
Yea ! Thanks from germany !
akstalker Jun 20, 2013 @ 10:09am 
thanks for the patch!
Last edited by akstalker; Jun 20, 2013 @ 10:09am
CAP Cadet 2dLt Jun 20, 2013 @ 10:17am 
Cool. That spawn screen glitch was killing me (sometimes literally). Thanks a lot!
Last edited by CAP Cadet 2dLt; Jun 20, 2013 @ 10:17am
Crystal Jun 20, 2013 @ 10:22am 
Insta spawn on commander for flamer still not fixed.
[SUB3] Deff Janiels Jun 20, 2013 @ 10:36am 
What would be really cool is not killing people who are behind enemy lines when the enemy team caps a point. The maps are closed in enough already, you don't need to limit the tactics by killing flankers with a timer. 2 cents, bros, from a guy who bought RE 1 and 2 and stayed with them both through the ups and downs.
Hermann Jun 20, 2013 @ 10:59am 
Vielen Dank für die Aufhebung der Zensur.
xGeniius_23 Jun 20, 2013 @ 11:04am 
can someone help with the Freeze problem?
xGeniius_23 Jun 20, 2013 @ 11:04am 
add me please and tell me what to do
Cutzero Jun 20, 2013 @ 11:17am 
Originally posted by Hermann~:
Vielen Dank für die Aufhebung der Zensur.
Die Zensur ist nicht aufgehoben, wenigstens für mich nicht. Funktionierts bei Ihnen?
Showing 1-15 of 69 comments
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Date Posted: Jun 20, 2013 @ 9:20am
Posts: 69