BizDerkie(Asger) Feb 11, 2013 @ 3:26am
Rising Storn release
anyone know the release date of Rising Storm?
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Cletus Adolfobamaniqua (Banned) Feb 11, 2013 @ 4:12am 
nope
Yggdrasil Feb 11, 2013 @ 5:03am 
They're pretty mum on the Tripwire Rising Storm forum though I did see somewhere a hint at late spring. I hope so.
bilbogus Feb 11, 2013 @ 1:55pm 
I really want to kill a jap with the garand.
Danh Feb 11, 2013 @ 5:32pm 
Sign up to be a beta tester and help them release quicker!
- Stich - Feb 12, 2013 @ 2:46pm 
I don't understand why its taking so long. The basic game obviously is done. I think it would be minor programming, map making and testing. It was suppose to be out last October. I have a hunch it'll be the same type of release as RO2...it'll drop months and months later than it should, it'll be glitchy, buggy and almost unplayable for the majority of the community and it'll kill the enthusiasm for it just like RO2 release. This mod has been underway BEFORE RO2 even dropped. So wtf is the holdup? Is the basic game such a mess that's its holding everything up? I mean, way to strike while the iron is hot TWI. By the time RS drops, nobody will care. I predict RS to go over like Mare Nostrum and Carpathian Crosses...by the time they dropped the community had shrunk to the point they never had a strong following and they quickly died. I hope i'm wrong however, I hope its a great game, but i'm having serious doubts.
Lupinn Feb 12, 2013 @ 10:37pm 
It's taking so long for the fact that TWI doesn't want it to be a buggy mess that RO2 was upon release. TWI has already stated that they failed miserably on the release of RO2, so I highly doubt that they want to make that mistake again. Ironing out the bugs and polishing the final product is a time consuming deal, but I think the wait will be worth it. I'm just getting irritated with the lack of news and updates, I don't think RS will be all that popular because they aren't creating any sort of hype outside of the RO2 community, and the community itself is slowly dissolving because a lot of us are sick of being left in the dark like we have been..
- Stich - Feb 13, 2013 @ 9:59am 
Originally posted by Sir_Squizzler:
It's taking so long for the fact that TWI doesn't want it to be a buggy mess that RO2 was upon release. TWI has already stated that they failed miserably on the release of RO2, so I highly doubt that they want to make that mistake again. Ironing out the bugs and polishing the final product is a time consuming deal, but I think the wait will be worth it. I'm just getting irritated with the lack of news and updates, I don't think RS will be all that popular because they aren't creating any sort of hype outside of the RO2 community, and the community itself is slowly dissolving because a lot of us are sick of being left in the dark like we have been..

I agree totally with all the points made in your post. TWI admitting they failed gives them no noble brownie points with me at all. They had to admit their game was a mess. And instead of working on fixing the rest of the issues and adding new content/vehicles that they promised, they ditch RO2 and throw everything into RS. I am a business owner myself and if I made a broken product, gave it to my customer who immediately demanded it fixed, then bailed on it and started a new project to make more money, i'd friggin' be out of business quickly. It's totally unprofessional, and just an incredibly lame money grabbing move. The more I see of TWI and their antics I am thinking they should just go back to modding. I'd be surprised if TWI is around in another few years with their lack of business ethics. Its quite apparent they haven't a clue of just very basic business sense.
TIG (Banned) Feb 13, 2013 @ 6:04pm 
Tripwire is a bunch of amateur modders fumbling their way through game design and publishing. RO2 is an example of why regulators need to establish some minimal standards of performance in gaming or "interactive entertainment." Months and months of glitches (some of which have never been fixed) followed by an invitation to give them more money for a "standalone expansion."

Yeah, right. These jokers aren't getting another cent out of me.
Morbid Florist Feb 13, 2013 @ 10:11pm 
Originally posted by Tig Ol Bitties:
Tripwire is a bunch of amateur modders fumbling their way through game design and publishing. RO2 is an example of why regulators need to establish some minimal standards of performance in gaming or "interactive entertainment." Months and months of glitches (some of which have never been fixed) followed by an invitation to give them more money for a "standalone expansion."

Yeah, right. These jokers aren't getting another cent out of me.


I feel somewhat different. This is why the free market will work. If enough people are ♥♥♥♥♥♥, they won't put any money into it. If this is the case, the company will have to fold and others soak up the pieces. Forced regulation tends to dumb everything down. Establishing a set minimum will encourage reaching that minimum, rather than reaching for something greater.
PFC Jergulson [29ID] Feb 13, 2013 @ 11:43pm 
Yepp, its important to use our power as consumers to channel game development into the console market by underlining the advantages designing software for a single hardware configuration has.

30 bucks gets you what? A burger, a movie ticket and some popcorn? So you break even lets charitably say after 10 hours of gameplay.

Belay the feelings of entitlement please. Its just so generation "me".
Danh Feb 14, 2013 @ 12:03am 
Just to be clear, TWI didn't just start working on Rising Storm. They have been working on it for the past 3 years. RO2 was released in September 2011. They were working on RS since 2010. Right now they are focusing on Rising Storm because of the delayed release.

Originally they planned on releasing Rising Storm a few months after Red Orchestra but due to the big mess from the RO2 launch that was impossible. So they tried to fix as many bugs as they could in the GOTY update. Now they feel that most of the bugs are fixed and any others are either TOO hard to fix or IMPOSSIBLE to reproduce on their end.

So with Rising Storm almost 2 years delayed, they have to choose between fixing bugs for a game that is almost 3 years old, or try to release a brand new game? Which would you choose?


Originally posted by - Starfish Prime -:
I don't understand why its taking so long. The basic game obviously is done. I think it would be minor programming, map making and testing. It was suppose to be out last October. I have a hunch it'll be the same type of release as RO2...it'll drop months and months later than it should, it'll be glitchy, buggy and almost unplayable for the majority of the community and it'll kill the enthusiasm for it just like RO2 release. This mod has been underway BEFORE RO2 even dropped. So wtf is the holdup? Is the basic game such a mess that's its holding everything up? I mean, way to strike while the iron is hot TWI. By the time RS drops, nobody will care. I predict RS to go over like Mare Nostrum and Carpathian Crosses...by the time they dropped the community had shrunk to the point they never had a strong following and they quickly died. I hope i'm wrong however, I hope its a great game, but i'm having serious doubts.

So why was the game taking so long? I believe it was creative differences between Rising Storm Team and TWI. Perhaps TWI let the Rising Storm guys do their things but then TWI realized that Rising Storm was diverging from their "gaming philosophy" or design. This means if the maps were all designed differently from how TWI would like it, then they would have to spend time fixing it. So imagine 8 maps designed incorrectly and it took a year to make 8 maps. How long do you think it would take to fix them up?

Also, Rising Storm introduced many new features which will have to be tested so that it can be compatibile. Remember that Rising Storm will be completely integrated with Red Orchestra 2. This means you can play any server and both content could be hosted and you could switch seamlessly between the two. Also, because of this, you can imagine how many bugs there could be. Content from either game could get mixed up or features from either game could conflict. There could be massive rewrites of code just to make this work.

Originally posted by Tig Ol Bitties:
Tripwire is a bunch of amateur modders fumbling their way through game design and publishing. RO2 is an example of why regulators need to establish some minimal standards of performance in gaming or "interactive entertainment." Months and months of glitches (some of which have never been fixed) followed by an invitation to give them more money for a "standalone expansion."

Yeah, right. These jokers aren't getting another cent out of me.

Everyone starts somewhere. I don't think regulators should establish any minimal standard. That means we would need some sort of government department of gaming regulation and people already blame gaming for violence and crime. No one even cares about the ESRB ratings.

Also, where does the regulation stop? If you take a look at Android, Iphone, HTML5, and Flash, there are countless of games there. Some are A+ games and some are horrible. It doesn't mean you should regulate the gaming stardards just because your money wasn't well spent. Art, literature, poetry, and news aren't regulated but I am sure there are very low quality stuff.

Many other game developers do the same thing. They make a game. You see people complain about bugs and they never fix it. Then they make a new game or release an expansion. It is how the gaming industry works.
Last edited by Danh; Feb 14, 2013 @ 12:16am
sokkorobo Feb 14, 2013 @ 1:30am 
Your a cancer. While RO2 was buggy at launch it was far from unplayable. And any problems there were have been fixed long ago. Why are people still complaining about this ♥♥♥♥? You haven't said anything that hasn't been said ten thousand times before. Some people are never happy and your obviously one of those people.

Originally posted by - Starfish Prime -:
Originally posted by Sir_Squizzler:
I agree totally with all the points made in your post. TWI admitting they failed gives them no noble brownie points with me at all. They had to admit their game was a mess. And instead of working on fixing the rest of the issues and adding new content/vehicles that they promised, they ditch RO2 and throw everything into RS. I am a business owner myself and if I made a broken product, gave it to my customer who immediately demanded it fixed, then bailed on it and started a new project to make more money, i'd friggin' be out of business quickly. It's totally unprofessional, and just an incredibly lame money grabbing move. The more I see of TWI and their antics I am thinking they should just go back to modding. I'd be surprised if TWI is around in another few years with their lack of business ethics. Its quite apparent they haven't a clue of just very basic business sense.
Yggdrasil Feb 14, 2013 @ 1:56am 
I also wish they'd generate more hype for the game. I can't find anything about it that I hadn't seen before some time ago. Everyone knows they stumbled with RO2, so I understand their being careful, but why should that mean they don't let out a few more teasers or do more interviews with the media? I am looking forward to this game, and the complaints written in these posts notwithstanding, I think everyone posting here will be keenly focused on this game when it comes out.
Nazi Zombies Feb 15, 2013 @ 10:49pm 

Originally posted by rolfskalder:
I also wish they'd generate more hype for the game. I can't find anything about it that I hadn't seen before some time ago. Everyone knows they stumbled with RO2, so I understand their being careful, but why should that mean they don't let out a few more teasers or do more interviews with the media? I am looking forward to this game, and the complaints written in these posts notwithstanding, I think everyone posting here will be keenly focused on this game when it comes out.
Yeah, they should really release at least some more screenshots, news, trailers. etc
Mr.P Feb 18, 2013 @ 6:29am 
MORE INFORMATION = expectations from ppl like us, which then leads to dissapointment.

Where is your faith, wait till you see what they can do, THEN if you don't like it DON"T BUY IT. wait a week or two before spending your money.
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Date Posted: Feb 11, 2013 @ 3:26am
Posts: 28