Will the flamer ever be nerfed?
After loosing another dozen RS campaigns while playing Japanese (and steamrolling to victory on the US side just as many times) I really have to wonder about the game balance in RS. In normal matches the Japanese actually have a chance to win because they usually get to play on the defense but campaigns are an entirely different beast. M1 Garand + Flamers make attacking for Axis a nightmare and somewhat competent flamer players farm unreal amount of kills. Spawn on the squad leader near the enemy, point the flamer in the general direction of the enemy and fire your 25m insta-kill area damage death beam while getting a wall of bullet proof flames for protection. If you ever run out of fuel switch to the insta kill shotgun. You actually manage to die? Just respawn on the squad leader and you are flaming away again 10 seconds later. And hey, you got a heavy fuel tank on your back but you sprint as fast as everyone else. Seriously, the flamer is in dire need of balancing, right now it just breaks the game, especially in campaigns.
RO campaigns in general need some serious rebalancing, TWI should seriously look at some statistics, I bet US wins 95% of all campaigns.