Rising Storm/Red Orchestra 2 Multiplayer

Rising Storm/Red Orchestra 2 Multiplayer

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Malkavian 🌣 2013 年 12 月 14 日 上午 10:45
Question about projecting self shadows in-game
From what I understand you're supposed to set bEnableForegroundSelfShadowing=True in RoGame.ini and make the file read-only. I also believe that most graphical settings are locked out from tweaking to prevent unfair advantages online. Is there any way to force this particular setting on? It looks kind of cool in-game.
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Moskeeto 2013 年 12 月 14 日 上午 10:46 
This mutator adds that feature: http://steamcommunity.com/sharedfiles/filedetails/?id=145520002&searchtext=

But, it's only running on a few uranked servers atm.
Malkavian 🌣 2013 年 12 月 14 日 上午 10:50 
Yeah that's where I've seen that feature. Thought about finding out if there's a way to force that setting on every server, ranked or unranked.
Moskeeto 2013 年 12 月 14 日 上午 10:52 
I don't believe there is a way to force it through the .ini file. Dibbler had to code in a way to make sure weapons showed up in the shadow as well.
Malkavian 🌣 2013 年 12 月 14 日 上午 10:54 
Figured as much. Dibbler really did a great job with his mod, makes the game more intense. Especially the explosion effects. Thanks for the confirmation.
Big-Al 2013 年 12 月 14 日 下午 2:28 
should be standard on all servers.
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張貼日期: 2013 年 12 月 14 日 上午 10:45
回覆: 6