Rising Storm/Red Orchestra 2 Multiplayer > Общи дискусии > Подробности за темата
Furious George 12 декември 2013 в 8:59сут.
Any success in forcing real AA?
I'm getting kind of tired of the game's FXAA/MLAA cause it looks pretty ugly. I tried forcing multisampling on an ROGame.exe profile in AMD CCC, but it doesn't seem to have any effect. Has anyone been able to get real AA to work?
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Tuhnis 12 декември 2013 в 12:21след. 
Did you try forcing SSAA? If it doesn't work, I'm afraid you're out of luck. I'm not aware of any workarounds for AMD cards. With Nvidia GPUs you could force different AA modes, for example SGSSAA, just by changing the compatibility bits in the driver's game profile. I guess your best bet is downsampling and using an SMAA injector, even though that won't fully get rid of temporal aliasing. SweetFX is pretty cool.
Emperor Zombie 12 декември 2013 в 12:54след. 
SweetFX with SMAA is amazing! Would definitely recommended giving it a try. There are some really amazing sweetfx setting/configurations on the official forums too.
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Дата на публикуване: 12 декември 2013 в 8:59сут.
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