Rising Storm/Red Orchestra 2 Multiplayer

Rising Storm/Red Orchestra 2 Multiplayer

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NETSCAPE Apr 20, 2014 @ 4:13am
What's your fav glitch?
Mine is when I'm shooting at a flamethrower with bullets or HE mortar rounds and his magical flame creates a forcefield stopping my bullets & detonating my mortar rounds.
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Showing 1-4 of 4 comments
Yoshiro  [developer] Apr 20, 2014 @ 7:59am 
This simply does not happen. We have tried to reproduce this "bug" multiple times and we do not see it in house. There must be an additional issue that is occuring.
Rebs Apr 20, 2014 @ 8:57am 
As with many things in online gaming, just blame it on lag :P
NETSCAPE Apr 20, 2014 @ 10:07am 
Earlier on Betio I shot around 10 bullets from a m1 carbine at a flamethrower (hitting flame mostly) and I actually saw bullet impacts in the flame - I'd say the animation was of bullets hitting wood/dark looking. This happened about 5 meters away. And there CERTAINLY wasn't ANY obstacles inbetween me, my m1 carbine and the target, other than flames.

It happens to me often and others complain about it too. I'll try and get some video software on my new system I built and capture it happening.

The only thing I can think of is this "lag" people talk about... perhaps the flames killed you, but you are still able to shoot, you're "alive" but "dead" ...therefor you bullets don't count basically... another funky thing that comes to mind is when you're manning a HMG and get killed by flames, there is that really weird delay before you actually die.

I'm a huge fan of this game in general. I'm looking forward to the new patch and upgrades but this issue drives me insane.
⌘Ørtona43␘ Apr 20, 2014 @ 10:19am 
Yes lagg can produce funny so called glitches... was playing on a map, not sure of the name, but was shooting from a window inside a small building and there was an obstacle near the corner... moved sideways closer to it then my game lagged and LOL... I was in the corner trapped and could not get out. Solution: Suicide with a tank explosive. haha :PineappleGrenade:
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Date Posted: Apr 20, 2014 @ 4:13am
Posts: 4