Rising Storm/Red Orchestra 2 Multiplayer

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GameFinn[GER] Apr 15, 2014 @ 10:53am
Tanks in Rising Storm
I think this question has been asked a million times now but can someone tell my why there are no tanks in Rising Storm? Would be awesome to drive an M4 trough Kwajalein or something :D.
Showing 1-15 of 20 comments
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TIG (Banned) Apr 15, 2014 @ 11:13am 
Only after you explain why you didn't use the search function before starting a thread.
Last edited by TIG; Apr 15, 2014 @ 11:13am
[TW]Yoshiro  [developer] Apr 15, 2014 @ 11:57am 
We experimented with them early on and weren't happy with how they were shaping up. We may revisit it later on (but you would see less M4's and more things such as Stuarts vs the HaGo on the pacific front).
GameFinn[GER] Apr 15, 2014 @ 1:22pm 
Alright :D Cool. Thank you
Jolly Jew Apr 15, 2014 @ 4:09pm 
won't happen.

tanks are pretty bad in stalingard already, basically just being armored MG turrets and thats it. fighting as or against a tank is very very frustrating. no need for more.

and second. the japanese tanks were vastly inferior to the american tanks, hell, in real life MG fire in the right place can penetrate it. so it will be horribly unbalanced unless japs have like 4 tanks and americans have only 1
Moskeeto Apr 15, 2014 @ 4:12pm 
Originally posted by Jolly Jew:
tanks are pretty bad in stalingard already, basically just being armored MG turrets and thats it. fighting as or against a tank is very very frustrating. no need for more.
I love fighting against tanks. Don't really care to play as one. Engineer is my favorite class to play when there's tanks around. No tanker can escape my AT nades and satchels.
Jolly Jew Apr 15, 2014 @ 4:37pm 
Originally posted by Moskeeto:
Originally posted by Jolly Jew:
tanks are pretty bad in stalingard already, basically just being armored MG turrets and thats it. fighting as or against a tank is very very frustrating. no need for more.
I love fighting against tanks. Don't really care to play as one. Engineer is my favorite class to play when there's tanks around. No tanker can escape my AT nades and satchels.

that's exactly the problem.

when playing as a tank, not only you are slow and easily seen, but anyone with half a brain can creep behind you and throw an AT nade.

and playing AT rifleman is frustrating because of all the ground you have to cover untill you reach that tank and finally destroy it.
and when there is no tank? you are utterly useless

engineer class is good, but good luck ever picking it when there are 2 slots in a 32 player team
TIG (Banned) Apr 15, 2014 @ 4:38pm 
The scoring is also incredibly unfair to the AT rifleman position. You can work hard for an entire round and end up on the bottom of the scoreboard.

The entire scoring system in RO2 should be revamped to award more points for classes that have to work like hell to get kills.
Jolly Jew Apr 15, 2014 @ 4:42pm 
Originally posted by Tig Ol Bitties:
The scoring is also incredibly unfair to the AT rifleman position. You can work hard for an entire round and end up on the bottom of the scoreboard.

The entire scoring system in RO2 should be revamped to award more points for classes that have to work like hell to get kills.

totally agreed

tank kills should be just +2, it should at least be +10 considering you just killed 5 crewmen and an incredibly powerful armored veichle that won't be spawning for anothier 60 seconds.

also, anyone who managed to get a damaging hit on a tank should get an assist, right now only the jackass who fired the last shot gets the credit
The Asian Driver Apr 15, 2014 @ 8:14pm 
If there is tanks in Rising Storm, wouldn't we need a map that is a little bigger? And if it does, Tripwire needs to enter a Anti Tank Class. Maybe the Japanese can use the forgotten weapon, Type 97 20mm Anti Tank Rifle holding 7 rounds. The americans can either use the Boy's Anti Tank Rifle 13.9mm holding five rounds or the infamous Bazooka.
Last edited by The Asian Driver; Apr 15, 2014 @ 8:14pm
slyae Apr 16, 2014 @ 8:51am 
could be imbalance becoz japanese has low armory tanks type during pacific war, and american has sherman!!
SCUM Apr 16, 2014 @ 10:41am 
Originally posted by Jolly Jew:
also, anyone who managed to get a damaging hit on a tank should get an assist, right now only the jackass who fired the last shot gets the credit

Screwing about with the beta looks like assists on tank kills will be a thing (possibly).
Last edited by SCUM; Apr 16, 2014 @ 10:42am
The Asian Driver Apr 16, 2014 @ 4:22pm 
Originally posted by asdf,m:
could be imbalance becoz japanese has low armory tanks type during pacific war, and american has sherman!!
Well you can decide what you want to have.
jahng-goon Apr 16, 2014 @ 11:38pm 
STUARTS vs HA-GOS!!!!!
The Asian Driver Apr 17, 2014 @ 6:25am 
Originally posted by :|BEAR|: janggun:
STUARTS vs HA-GOS!!!!!
I like that idea man.
SU-37 YELLOW Apr 17, 2014 @ 10:49am 
Originally posted by :|BEAR|: janggun:
STUARTS vs HA-GOS!!!!!
I would prefer the Ha-Go and the Bazooka, to keep things asymetrical, but thats just me.
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