Български (Bulgarian) čeština (Czech) Dansk (Danish) Nederlands (Dutch) Suomi (Finnish) Français (French) Deutsch (German) Ελληνικά (Greek) Magyar (Hungarian) Italiano (Italian) 日本語 (Japanese) 한국어 (Korean) Norsk (Norwegian) Polski (Polish) Português (Portuguese) Português-Brasil (Portuguese-Brazil) Română (Romanian) Русский (Russian) 简体中文 (Simplified Chinese) Español (Spanish) Svenska (Swedish) 繁體中文 (Traditional Chinese) ไทย (Thai) Türkçe (Turkish) Українська (Ukrainian) Help us translate Steam
grid doesn't make sense
Something really needs to be done about this. There is nothing more aggravating than having a perfect artillery spot, calling it in, and after just 1 salvo the position gets overrun and you get the message 'grid doesn't make sense' and no more arty till cooldown expires. This is the time when your arty call makes the difference if you are getting overrun, it should not just stop the way it does.
Date Posted: Apr 9, 2014 @ 3:22pm