Rising Storm/Red Orchestra 2 Multiplayer

Rising Storm/Red Orchestra 2 Multiplayer

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DAKOTA DURKEY Aug 18, 2014 @ 3:07pm
can't see anyone
I seriously can't see anyone. Low settings, ultra settings, 1080p screen 90fov, zoomed in.

wat do?
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Showing 1-15 of 17 comments
[2.FJg]Jank-Fw Aug 18, 2014 @ 3:52pm 
Can you see the guys you spawn with? Just how literal are you being here?
Lone Trooper Aug 18, 2014 @ 5:09pm 
'-' i do love this "Well Explained Issues" posts... they are so funny.
DAKOTA DURKEY Aug 19, 2014 @ 3:58am 
can't see the enemy
[2.FJg]Jank-Fw Aug 19, 2014 @ 8:37am 
How about when you melee them?
DAKOTA DURKEY Aug 19, 2014 @ 12:34pm 
lol no i mean i'm a noob i guess I can't see the enemy. I peer out from cover and really scrutinize my screen and then I get popped.

should I be shooting where I think the enemy is? I mean I guess I've got like 10 clips I can afford to do that as a rifleman
Sultan_Bender Aug 19, 2014 @ 12:55pm 
Find a way to remove the fog. Alot of people have been tweaking their drivers from the release day.
DAKOTA DURKEY Aug 19, 2014 @ 12:56pm 
ah so i figured people were playing with certain graphical settings to gain an advantage.
R5CYA Aug 19, 2014 @ 1:17pm 
eh? you can't remove the fog!
once you learn the maps, you'll know where the enemy is coming from.
Last edited by R5CYA; Aug 19, 2014 @ 1:19pm
Sultan_Bender Aug 19, 2014 @ 1:24pm 
Ever since this was in beta there was certain drivers that had a bug in them that you could take advantage of. You notice that when people are getting shot across the map which shouldnt be possible because of the stupid fog
R5CYA Aug 19, 2014 @ 1:30pm 
sorry. i'm not buying that without something to back it up.
are you talking about the RO2 beta or the RS beta?
[2.FJg]Jank-Fw Aug 19, 2014 @ 2:01pm 
Fog isn't even an issue on most maps - don't bother with that. I also wouldn't just blind-fire for suppression unless you actually know there's an enemy somewhere to suppress - it advertises your own location. It's all about learning the maps. In the meantime, if you can't see someone to shoot, hold T for tactical view to get your bearings, and make for that capzone! Going for the capzones, you'll see an enemy sooner or later, believe me.

Also, you could follow whomever has the highest level near you when you spawn - chances are good that they know the map like the back of their hand.
Killroy Aug 19, 2014 @ 2:05pm 
Originally posted by enis:
ah so i figured people were playing with certain graphical settings to gain an advantage.
How the hell do you think some people can snipe you from 200m+ away while your hiding in a random bush.
[2.FJg]Jank-Fw Aug 19, 2014 @ 2:10pm 
Probably because they saw you go into the bush and spent several rounds trying to nail you. Honestly, this sort of suspicious stuff just doesn't happen to me... I think you guys are seeing ghosts.

By this I mean: I know graphical settings can make some things disappear. But I do not find myself questioning if this is how I died or not - it's just a waste of thought. There are myriad occurrences of killing someone which would make him think you were a cheater when you in fact were not.
Last edited by [2.FJg]Jank-Fw; Aug 19, 2014 @ 2:13pm
R5CYA Aug 19, 2014 @ 2:36pm 
all this stuff about being able to make fog and grass go away has been discussed in detail on the TWI forums. it's not like they're gonna let some of us in the know, cheat.
=(e)= Lemonater47 Aug 19, 2014 @ 2:53pm 
Blind fire is only useful to give away your position. So if you are in a first floor window and you want everyone to stick their heads out just blind fire. They will all try shooting at you while your team shoots at anyone trying to shoot you.
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Date Posted: Aug 18, 2014 @ 3:07pm
Posts: 17