Posted: December 21
Ok so the game is bad. The physics are different each attempt, some how. The music is awful and it takes some time to get it turned off. The sound effects are also bad enough to turn off. There is no story. The replayability will, I'm sure, be non-existant. However, this isn't so bad as to warrant a negative review.
Bad (sorta): You see, the physics being different every single attempt adds an artificial difficulty to the puzzles, so that the game isn't just a roll over. The 10th try around, you'll begin to doubt your setup. And when it finally comes together properly, you're free of that hell until you click "Next." It's a good feeling.
Bad (sorta): The music and sound in general are bad enough to turn off, but you can technically disable it, and it stops if you alt tab out of the game. So thank you for that. Put on some chill toons on Pandora or Spotify, and just enjoy that.
Bad (sorta): The gameplay is "this item can move the ball in the X direction." "This item can move the ball in the Y direction." (X and Y because it is purely 2D "puzzles".) I mean, google "physicsgames" and you will get the same.
Bad (sorta): The funky physics variations makes the game seem to go on forever, which is, best-case scenario purgatory. But the game seems to last long enough to get your card drops. And at $.19, the cards are worth more than the game itself.
Bad: Production. http://steamcommunity.com/sharedfiles/filedetails/?id=359733425
Good: The cards are worth more than the game itself.
Good: You'll spend time writing a review with the game open so you can get your damn cards without having to play. I said there was enough gameplay to stretch it for the card drops, but tabbing back is an unattractive prospect at the moment.
Bad: I would actually recommend it for kids if the physics didn't change so much. I'm sure 8 year old me would probably enjoy the art style (which I'm neutral on because that's not my area to criticize) and violent results (I'm not a psychopath, really). But since the physics are different each time, there's nothing here worth teaching children. You'll have to explain to them why their solution works one in ten times despite nothing else changing.So why do I give it a thumbs up? Because Bad Rats isn't as bad as most people make it out to be. Yeah it sucks, but it doesn't suck the soul out of you and ♥♥♥♥ it down the drain.
Bad: The game doesn't auto save. I quit to menu at around level 16 or 17, and "continue game" didn't have my save file. I'm not mad that I lost my progress, but I'm certainly not going to look into it in order to play the game. I'll just idle out my remaining card. What a huge ♥♥♥♥ing oversight.
I actually changed my yes to a no.