Project Freedom

Project Freedom

cyanic 14. Sep. 2012 um 23:27 Uhr
How about a mod?
Anyone interested in trying a mod? I made one a couple of years ago for computer science class. It is a survival mod with a ridiculously long intro (that can be turned off). It's lacking a bit of polish, but plenty playable, and features achievements, random wave generation, and in-level upgrades (not menu based, but stage based, and you get energy/weapon restores at random in between waves). The only thing with it is it's harder to launch on the Steam version, because the last time I tried it the game would not receive command line arguments. But I can work around that. Anyone interested?


Update: I've bundled and uploaded the mod. This is the original version + training menu override for launching. There are two versions: one with the intro (which is around 10 mins long), and one without.

With intro:
Without intro:

Download the one you want, and rename the file to "data_a.dpk". Drop it into your Project Freedom installation folder, in the same one that contains "data.dpk". Open up Project Freedom, select Training, and click Start Mission.

The preview screenshot is just a placeholder. There are no container ships in this mod (because they require scripting in a proprietary format). I'll update the preview shot in the next release.
Zuletzt bearbeitet von cyanic; 27. März 2013 um 21:14 Uhr
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Beiträge 1 - 15 von 107
MetalWrath 15. Sep. 2012 um 10:20 Uhr 
It sounds interesting! But I think there's few people actually playing this game
☭SovietOnion 20. Sep. 2012 um 14:01 Uhr 
I'd give it a shot.
cyanic 21. Sep. 2012 um 8:42 Uhr 
The can be launched from the command line on the retail version, but for whatever reason it doesn't go through on the Steam version. I'll see if I can get it to work by swapping out the training level for the mod.

Update: it does work on retail. I'll see if I can package it up.
Zuletzt bearbeitet von cyanic; 21. Sep. 2012 um 8:51 Uhr
cyanic 21. Sep. 2012 um 9:17 Uhr 
<Contents moved to OP>
Zuletzt bearbeitet von cyanic; 27. März 2013 um 21:14 Uhr
[NF]SnowPea 24. Okt. 2012 um 20:03 Uhr 
wow, didn't know anyone still played this awesomeness :D love this game
[Pelvic] Thrust 21. Dez. 2012 um 19:31 Uhr 
id try your mod
Slay 18. Jan. 2013 um 2:16 Uhr 
when i rename it and put it in correct directory training doesn't change into mod. HELP (i'm on retail)
Zuletzt bearbeitet von Slay; 18. Jan. 2013 um 2:16 Uhr
cyanic 18. Jan. 2013 um 8:18 Uhr 
Do you see the summary for the mod when you click on the Training button? If you do, just start the mission. Otherwise, check the mod DPK is in the actual game folder ("\steamapps\common\project freedom" in Steam).
Tuti 25. März 2013 um 15:02 Uhr 
kool im going to check this out, any specific .dpk extracter you used? i cant wait to make this hd
cyanic 25. März 2013 um 18:05 Uhr 
I made my own. There are scripts on Xentax for QuickBMS if you need it. Anyway, if you don't want to search that up, here's a link to my noobish AutoIt script for it check this post for an updated packer/unpacker.

I've got my random Project Freedom files in a folder:

Note unpacking the mod's DPK might not help you much if you're making a new level. Older versions were compiled, and I don't remember if the new distribution is compiled or not.
Zuletzt bearbeitet von cyanic; 6. Jan. 2014 um 20:47 Uhr
[UEF] _-Caleb-_ 22. Nov. 2013 um 5:49 Uhr 

I've downloaded the UnDPK file and i've extracted the data.dpk file for make some tests... now how can i made 1 new? :|

cyanic 22. Nov. 2013 um 5:58 Uhr 
If you`re testing something, just rename the DPK so the game won`t find it, and run off of the extracted files. I have a packer somewhere, but I need to clean it up.
[UEF] _-Caleb-_ 22. Nov. 2013 um 6:01 Uhr 
The game don't start if i rename the data.dpk just try to make an spanish translation :)
cyanic 22. Nov. 2013 um 6:20 Uhr 
Make sure the folder "data" and "actions.accfg" are in the same directory as the game's EXE.
[UEF] _-Caleb-_ 22. Nov. 2013 um 6:24 Uhr 
mmmm don't work.

I put the data folder and the actions.accfg in the projectfreedom.exe folder and the game crash with a message: "Project Freedom critical error: Critical Error! Game data not compatible!"

EDIT: Now i see my fault... data\data\ folder :) now work, thanks
Zuletzt bearbeitet von [UEF] _-Caleb-_; 22. Nov. 2013 um 6:27 Uhr
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