ARK: Survival Evolved

ARK: Survival Evolved

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Jeremy Drake Stieglitz  [developer] Jul 18, 2015 @ 6:19am
New Primitive Servers Game INI, v254! (Updated 1/30)
Hey Server Admins,

For v254 custom Primitive Servers, there is a new Game.ini here:
http://pastebin.com/UACPh9vF

steamapps\common\ARK\Projects\ShooterGame\Saved\Config\WindowsServer\Game.ini

New Engrams as of v254 include:
EngramEntry_Saddle_Baryonyx_C
EngramEntry_Saddle_Basilosaurus_C
EngramEntry_Scissors_C
EngramEntry_Lance_C
EngramEntry_TekTransmitter_C
EngramEntry_TekShirt_C
EngramEntry_TekRifle_C
EngramEntry_TekRexSaddle_C
EngramEntry_TekReplicator_C
EngramEntry_TekPants_C
EngramEntry_TekHelmet_C
EngramEntry_TekGloves_C
EngramEntry_TekBoots_C

New Engrams as of v253 include:
EngramEntry_Camera_C
EngramEntry_Saddle_Tuso_C
EngramEntry_Saddle_Therizino_C

New Engrams as of v252 include:
EngramEntry_Saddle_PachyRhino_C
EngramEntry_Saddle_Megalosaurus_C

New Engrams as of v248 include:
EngramEntry_Saddle_Kaprosuchus_C
EngramEntry_Saddle_Chalico_C

New Engrams as of v247 include:
EngramEntry_Saddle_Tapejara_C
EngramEntry_NightVisionGoggles_C

New Engrams as of v246 include:
EngramEntry_ChainSaw_C
EngramEntry_ClusterGrenade_C
EngramEntry_Flamethrower_C
EngramEntry_FlamethrowerAmmo_C
EngramEntry_OilPump_C
EngramEntry_RocketHommingAmmo_C
EngramEntry_WindTurbine_C
EngramEntry_MetalCeilingWithTrapdoorGiant_C
EngramEntry_MetalTrapdoorGiant_C
EngramEntry_StoneTrapdoorGiant_C
EngramEntry_DesertClothShirt_C
EngramEntry_DesertClothPants_C
EngramEntry_DesertClothGooglesHelmet_C
EngramEntry_DesertClothGloves_C
EngramEntry_DesertClothBoots_C
EngramEntry_Clay_C
EngramEntry_Boomerang_C
EngramEntry_AdobeWindow_C
EngramEntry_AdobeWallWithWindow_C
EngramEntry_AdobeWallWithDoor_C
EngramEntry_AdobeWall_C
EngramEntry_AdobeTrapdoor_C
EngramEntry_AdobeStairs_C
EngramEntry_AdobeSlopedWall_Right_C
EngramEntry_AdobeSlopedWall_Left_C
EngramEntry_AdobeRoof_C
EngramEntry_AdobeRamp_C
EngramEntry_AdobeRailing_C
EngramEntry_AdobePillar_C
EngramEntry_AdobeLadder_C
EngramEntry_AdobeGateway_Large_C
EngramEntry_AdobeGateway_C
EngramEntry_AdobeGate_Large_C
EngramEntry_AdobeGate_C
EngramEntry_AdobeFloor_C
EngramEntry_AdobeFenceFoundation_C
EngramEntry_AdobeDoor_C
EngramEntry_AdobeCeilingWithTrapdoor_C
EngramEntry_AdobeCeilingWithDoorWay_Giant_C
EngramEntry_AdobeCeilingDoorGiant_C
EngramEntry_AdobeCeiling_C
EngramEntry_StoneCeilingWithTrapdoorGiant_C
EngramEntry_FlameArrow_C
EngramEntry_Mirror_C
EngramEntry_OilJar_C
EngramEntry_PreservingSalt_C
EngramEntry_Propellant_C
EngramEntry_Saddle_Camelsaurus_C
EngramEntry_Saddle_Mantis_C
EngramEntry_Saddle_Moth_C
EngramEntry_Saddle_RockGolem_C
EngramEntry_Saddle_SpineyLizard_C
EngramEntry_Tent_C
EngramEntry_Vessel_C
EngramEntry_WaterWell_C
EngramEntry_WeaponWhip_C


New Engrams as of v245 include:
EngramEntry_Saddle_Pela_C
EngramEntry_Saddle_Allo_C
EngramEntry_WoodStairs_C
EngramEntry_StoneStairs_C
EngramEntry_MetalStairs_C
EngramEntry_Grinder_C
EngramEntry_FishingRod_C

New Engrams as of v243 include:
EngramEntry_Saddle_Titano_Platform_C
EngramEntry_ChainBola_C
EngramEntry_TreeSapTap_C
EngramEntry_GasMask_C
EngramEntry_SubstrateAbsorbent_C
EngramEntry_RopeLadder_C
EngramEntry_TreePlatformWood_C
EngramEntry_TreePlatformMetal_C

New Engrams as of v242 include:
EngramEntry_TrainingDummy_C
EngramEntry_Saddle_Diplodocus_C
EngramEntry_CureLow_C

New Engrams as of v240 include:
EngramEntry_Saddle_Arthro_C
EngramEntry_Bola_C

New Engrams as of v239 include:
EngramEntry_Saddle_Manta_C
EngramEntry_Saddle_Direbear_C
EngramEntry_Cannon_C
EngramEntry_CannonBall_C

New Engrams as of v238 include:
Blueprint'/Game/PrimalEarth/CoreBlueprints/Engrams/EngramEntry_Saddle_Rhino.EngramEntry_Saddle_Rhino'
Blueprint'/Game/PrimalEarth/CoreBlueprints/Engrams/EngramEntry_Saddle_Dunkle.EngramEntry_Saddle_Dunkle'

New Engrams as of v235 include:
Blueprint'/Game/PrimalEarth/CoreBlueprints/Engrams/EngramEntry_Saddle_TerrorBird.EngramEntry_Saddle_TerrorBird'
Blueprint'/Game/PrimalEarth/CoreBlueprints/Engrams/EngramEntry_GrapplingHook.EngramEntry_GrapplingHook'

New Engrams as of v233 include:
Blueprint'/Game/PrimalEarth/CoreBlueprints/Engrams/EngramEntry_GreenhouseCeiling.EngramEntry_GreenhouseCeiling'
Blueprint'/Game/PrimalEarth/CoreBlueprints/Engrams/EngramEntry_GreenhouseDoor.EngramEntry_GreenhouseDoor'
Blueprint'/Game/PrimalEarth/CoreBlueprints/Engrams/EngramEntry_GreenhouseRoof.EngramEntry_GreenhouseRoof'
Blueprint'/Game/PrimalEarth/CoreBlueprints/Engrams/EngramEntry_GreenhouseSlopedWall_Left.EngramEntry_GreenhouseSlopedWall_Left'
Blueprint'/Game/PrimalEarth/CoreBlueprints/Engrams/EngramEntry_GreenhouseSlopedWall_Right.EngramEntry_GreenhouseSlopedWall_Right'
Blueprint'/Game/PrimalEarth/CoreBlueprints/Engrams/EngramEntry_GreenhouseWall.EngramEntry_GreenhouseWall'
Blueprint'/Game/PrimalEarth/CoreBlueprints/Engrams/EngramEntry_GreenhouseWallWithDoor.EngramEntry_GreenhouseWallWithDoor'
Blueprint'/Game/PrimalEarth/CoreBlueprints/Engrams/EngramEntry_GreenhouseWindow.EngramEntry_GreenhouseWindow'
Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Armor/Saddles/PrimalItemArmor_Gallimimus.PrimalItemArmor_Gallimimus'
Blueprint'/Game/PrimalEarth/CoreBlueprints/Engrams/EngramEntry_ElectricProd.EngramEntry_ElectricProd'

New Engrams as of v232 include:
Blueprint'/Game/PrimalEarth/CoreBlueprints/Engrams/EngramEntry_BeerBarrel.EngramEntry_BeerBarrel'

New Engrams as of v229 include:
Blueprint'/Game/PrimalEarth/CoreBlueprints/Engrams/EngramEntry_Saddle_Procop.EngramEntry_Saddle_Procop'

New Engrams as of v227 include:
Blueprint'/Game/PrimalEarth/CoreBlueprints/Engrams/EngramEntry_Fireplace.EngramEntry_Fireplace'
Blueprint'/Game/PrimalEarth/CoreBlueprints/Engrams/EngramEntry_WoodCage.EngramEntry_WoodCage'

New Engrams as of v226 include:
Blueprint'/Game/PrimalEarth/CoreBlueprints/Engrams/EngramEntry_ModernBed.EngramEntry_ModernBed'
Blueprint'/Game/PrimalEarth/CoreBlueprints/Engrams/EngramEntry_Furniture_WoodTable.EngramEntry_Furniture_WoodTable'
Blueprint'/Game/PrimalEarth/CoreBlueprints/Engrams/EngramEntry_IndustrialCookingPot.EngramEntry_IndustrialCookingPot'
Blueprint'/Game/PrimalEarth/CoreBlueprints/Engrams/EngramEntry_GhillieBoots.EngramEntry_GhillieBoots'
Blueprint'/Game/PrimalEarth/CoreBlueprints/Engrams/EngramEntry_GhillieGloves.EngramEntry_GhillieGloves'
Blueprint'/Game/PrimalEarth/CoreBlueprints/Engrams/EngramEntry_GhillieHelmet.EngramEntry_GhillieHelmet'
Blueprint'/Game/PrimalEarth/CoreBlueprints/Engrams/EngramEntry_GhilliePants.EngramEntry_GhilliePants'
Blueprint'/Game/PrimalEarth/CoreBlueprints/Engrams/EngramEntry_GhillieShirt.EngramEntry_GhillieShirt'


New Engrams as of v225 include:
Blueprint'/Game/PrimalEarth/CoreBlueprints/Engrams/EngramEntry_IndustrialForge.EngramEntry_IndustrialForge'

New Engrams as of v224 include:
Blueprint'/Game/PrimalEarth/CoreBlueprints/Engrams/EngramEntry_RocketTurret.EngramEntry_RocketTurret'
Blueprint'/Game/PrimalEarth/CoreBlueprints/Engrams/EngramEntry_MagnifyingGlass.EngramEntry_MagnifyingGlass'
Blueprint'/Game/PrimalEarth/CoreBlueprints/Engrams/EngramEntry_WallTorch.EngramEntry_WallTorch'
Blueprint'/Game/PrimalEarth/CoreBlueprints/Engrams/EngramEntry_SeaMine.EngramEntry_SeaMine'

New Engrams as of v223 include:
Blueprint'/Game/PrimalEarth/CoreBlueprints/Engrams/EngramEntry_CatapultTurret.EngramEntry_CatapultTurret'
Blueprint'/Game/PrimalEarth/CoreBlueprints/Engrams/EngramEntry_MinigunTurret.EngramEntry_MinigunTurret'

New Engrams as of v222 include:
Blueprint'/Game/PrimalEarth/CoreBlueprints/Engrams/EngramEntry_Sword.EngramEntry_Sword'
Blueprint'/Game/PrimalEarth/CoreBlueprints/Engrams/EngramEntry_WoodShield.EngramEntry_WoodShield'
Blueprint'/Game/PrimalEarth/CoreBlueprints/Engrams/EngramEntry_MetalShield.EngramEntry_MetalShield'
Blueprint'/Game/PrimalEarth/CoreBlueprints/Engrams/EngramEntry_RiotShield.EngramEntry_RiotShield'
Blueprint'/Game/PrimalEarth/CoreBlueprints/Engrams/EngramEntry_Saddle_Gigant.EngramEntry_Saddle_Gigant'


New Engrams as of v220 include:
EngramEntry_WoodRailing_C
EngramEntry_StoneRailing_C
EngramEntry_MetalRailing_C
EngramEntry_Wardrums_C
EngramEntry_WarMap_C

New Engrams as of v219 include:
Blueprint'/Game/PrimalEarth/CoreBlueprints/Engrams/EngramEntry_Saddle_Quetz.EngramEntry_Saddle_Quetz'
Blueprint'/Game/PrimalEarth/CoreBlueprints/Engrams/EngramEntry_Saddle_Mosa.EngramEntry_Saddle_Mosa'
Blueprint'/Game/PrimalEarth/CoreBlueprints/Engrams/EngramEntry_Saddle_Mosa_Platform.EngramEntry_Saddle_Mosa_Platform'

New Engrams as of v218 include:
Blueprint'/Game/PrimalEarth/CoreBlueprints/Engrams/EngramEntry_Saddle_Quetz_Platform.EngramEntry_Saddle_Quetz_Platform'
Blueprint'/Game/PrimalEarth/CoreBlueprints/Engrams/EngramEntry_TranqDart.EngramEntry_TranqDart'
Blueprint'/Game/PrimalEarth/CoreBlueprints/Engrams/EngramEntry_AdvancedSniperBullet.EngramEntry_AdvancedSniperBullet'
Blueprint'/Game/PrimalEarth/CoreBlueprints/Engrams/EngramEntry_MachinedSniper.EngramEntry_MachinedSniper'

New Engrams as of v217 include:
Blueprint'/Game/PrimalEarth/CoreBlueprints/Engrams/EngramEntry_BugRepel.EngramEntry_BugRepel'
Blueprint'/Game/PrimalEarth/CoreBlueprints/Engrams/EngramEntry_TrophyBase.EngramEntry_TrophyBase'
Blueprint'/Game/PrimalEarth/CoreBlueprints/Engrams/EngramEntry_PoisonGrenade.EngramEntry_PoisonGrenade'
Blueprint'/Game/PrimalEarth/CoreBlueprints/Engrams/EngramEntry_StoneClub.EngramEntry_StoneClub'

New Engrams as of v216 include:

OverrideNamedEngramEntries=(EngramClassName="EngramEntry_Saddle_Paracer_C",EngramHidden=false,EngramPointsCost=25,EngramLevelRequirement=30,RemoveEngramPreReq=false)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_Saddle_Paracer_Platform_C",EngramHidden=false,EngramPointsCost=35,EngramLevelRequirement=45,RemoveEngramPreReq=false)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_Saddle_Toad_C",EngramHidden=false,EngramPointsCost=20,EngramLevelRequirement=25,RemoveEngramPreReq=false)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_Saddle_Stag_C",EngramHidden=false,EngramPointsCost=30,EngramLevelRequirement=30,RemoveEngramPreReq=false)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_WoodChair_C",EngramHidden=false,EngramPointsCost=8,EngramLevelRequirement=10,RemoveEngramPreReq=false)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_WoodBench_C",EngramHidden=false,EngramPointsCost=12,EngramLevelRequirement=15,RemoveEngramPreReq=false)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_Gravestone_C",EngramHidden=false,EngramPointsCost=10,EngramLevelRequirement=10,RemoveEngramPreReq=false)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_FurBoots_C",EngramHidden=false,EngramPointsCost=16,EngramLevelRequirement=25,RemoveEngramPreReq=false)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_FurGloves_C",EngramHidden=false,EngramPointsCost=16,EngramLevelRequirement=25,RemoveEngramPreReq=false)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_FurHelmet_C",EngramHidden=false,EngramPointsCost=16,EngramLevelRequirement=25,RemoveEngramPreReq=false)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_FurPants_C",EngramHidden=false,EngramPointsCost=16,EngramLevelRequirement=25,RemoveEngramPreReq=false)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_FurShirt_C",EngramHidden=false,EngramPointsCost=16,EngramLevelRequirement=25,RemoveEngramPreReq=false)

New Engrams/Items as of v214 include:

New Items:

Blueprint'/Game/PrimalEarth/CoreBlueprints/Engrams/EngramEntry_Saddle_Plesio_Platform.EngramEntry_Saddle_Plesio_Platform'
Blueprint'/Game/PrimalEarth/CoreBlueprints/Engrams/EngramEntry_BallistaTurret.EngramEntry_BallistaTurret'
Blueprint'/Game/PrimalEarth/CoreBlueprints/Engrams/EngramEntry_ElevatorPlatformLarge.EngramEntry_ElevatorPlatformLarge'
Blueprint'/Game/PrimalEarth/CoreBlueprints/Engrams/EngramEntry_ElevatorPlatformMedium.EngramEntry_ElevatorPlatformMedium'
Blueprint'/Game/PrimalEarth/CoreBlueprints/Engrams/EngramEntry_ElevatorPlatformSmall.EngramEntry_ElevatorPlatformSmall'
Blueprint'/Game/PrimalEarth/CoreBlueprints/Engrams/EngramEntry_ElevatorTrack.EngramEntry_ElevatorTrack'
Blueprint'/Game/PrimalEarth/CoreBlueprints/Engrams/EngramEntry_BallistaArrow.EngramEntry_BallistaArrow'


Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Armor/Saddles/PrimalItemArmor_PlesiSaddle_Platform.PrimalItemArmor_PlesiSaddle_Platform'
Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/BuildingBases/PrimalItemStructure_ElevatorPlatformBase.PrimalItemStructure_ElevatorPlatformBase'
Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/BuildingBases/PrimalItemStructure_ElevatorPlatformLarge.PrimalItemStructure_ElevatorPlatformLarge'
Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/BuildingBases/PrimalItemStructure_ElevatorPlatformSmall.PrimalItemStructure_ElevatorPlatformSmall'
Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/BuildingBases/PrimalItemStructure_ElevatorPlatfromMedium.PrimalItemStructure_ElevatorPlatfromMedium'
Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItemAmmo_BallistaArrow.PrimalItemAmmo_BallistaArrow'
Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Misc/PrimalItemStructure_TurretBallista.PrimalItemStructure_TurretBallista'


Here are the current Engram and Item indices in v191. To use the Engrams in your server configuration INI's, just take the name listed in http://imgur.com/HMIigNT,ACuXtwT#1 , and add a "_C" to the end of it!

This uses the new classname format for Engrams, so it will never become outdated again, this should be the last time you have to upgrade your primitiver server INI! :)

Yours truly,
Drake

Also some new options for your servers:

* Custom servers INI can now scale globally the spoiling times of perishables, as well as scale the global decomposition time of items and bodies on the ground, respectively. Set these to larger than 0 values, in your server's Game.ini :

[/script/shootergame.shootergamemode]
GlobalSpoilingTimeMultiplier=0
GlobalItemDecompositionTimeMultiplier=0
GlobalCorpseDecompositionTimeMultiplier=0

* Custom servers INI can now scale on a per-resource type basis the amount of resources harvested. In your server's Game.ini, for example:

[/script/shootergame.shootergamemode]
HarvestResourceItemAmountClassMultipliers=(ClassName="PrimalItemResource_Thatch_C",Multiplier=2.0)
HarvestResourceItemAmountClassMultipliers=(ClassName="PrimalItemResource_Stone_C",Multiplier=4.0)

* Custom servers INI can now override the Max XP cap of players & dino characters, respectively. Set these to larger than 0 values, in your server's Game.ini :

[/script/shootergame.shootergamemode]
OverrideMaxExperiencePointsPlayer=0
OverrideMaxExperiencePointsDino=0


* Custom servers can now specify whether they want downloadable individually: characters, items, dinos
?PreventDownloadSurvivors=false?PreventDownloadItems=false?PreventDownloadDinos=false

* Custom servers can now specify whether they want downloadable individually: characters, items, dinos
?PreventDownloadSurvivors=false?PreventDownloadItems=false?PreventDownloadDinos=false

* New Game.ini options:
[/script/shootergame.shootergamemode]
bOnlyAllowSpecifiedEngrams=true/false

Defaults false. If true, any Engram not explicitly specified in the EngramsOverride list will be Hidden. Useful for maintaining primitive servers even as we add new Engrams in Updates.

Also:
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_AlarmTrap_C",EngramHidden=true,EngramPointsCost=3,EngramLevelRequirement=2,RemoveEngramPreReq=false)

For example. Lets you specify an Engram by classname so that it's guaranteed to work even if Engram indices change in the future -- is guaranteed to be permanent. You can get all the classnames from the ARK Dev Kit.
Last edited by Jeremy Drake Stieglitz; Jan 30 @ 6:50pm
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Showing 1-15 of 144 comments
M0nk3y Jul 18, 2015 @ 6:40am 
Thanks Guys @ drake is there any way we can turn some of the hug stuff off like untamed dino levels but leave tribe mates on, that woud be amazing
Last edited by M0nk3y; Jul 18, 2015 @ 6:41am
Valeroth Jul 18, 2015 @ 8:35am 
It would be nice if all of the ini settings could be condensed into one post, and updated. Like what are the tags for the new dinos? What is the syntax for configuring resistances on a per dino basis? The other post hasn't been updated since 181, and it's be swell if it would be updated in on easy to read format.
slayerjerman Jul 18, 2015 @ 9:46am 
NEED LIST of all EngramClassName
M0nk3y Jul 18, 2015 @ 9:48am 
"For example. Lets you specify an Engram by classname so that it's guaranteed to work even if Engram indices change in the future -- is guaranteed to be permanent. You can get all the classnames from the ARK Dev Kit.
"
slayerjerman Jul 18, 2015 @ 9:51am 
Download over 28GBs to get a 1kb list of texts.... no thanks.
slayerjerman Jul 18, 2015 @ 10:16am 
Many thanks M0nk3y
M0nk3y Jul 18, 2015 @ 10:19am 
np :)
M3rcier Jul 20, 2015 @ 11:36am 
If I use
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_AlarmTrap_C",EngramHidden=true,EngramPointsCost=3,EngramLevelRequirement=2,RemoveEngramPreReq=false)

Will it hide the Alarm Trap? I looked at the provided Primitive Server ini and it removes more than we'd like to remove. Do I need all the different lines or can I just use the above line to hid the engram from being learned?

Do the other lines block them from being dropped as blueprints or something?
M0nk3y Jul 21, 2015 @ 2:46am 
some days i could kiss u drake <3
0x208F Jul 21, 2015 @ 3:46am 
It seems it's missing the new single panel flag :)
Insaneety Jul 21, 2015 @ 6:32am 
does i need the mod for it or is the ini enough ?
Dvius Jul 21, 2015 @ 8:39am 
Ok, something changed with how the ini works when it comes to the entries. On my server, this is how I limited entries:

188.0 numbered
[/script/shootergame.shootergamemode] bOnlyAllowSpecifiedEngrams=false OverrideEngramEntries=(EngramIndex=189,EngramHidden=false,EngramPointsCost=15,EngramLevelRequirement=55,RemoveEngramPreReq=true) OverrideEngramEntries=(EngramIndex=190,EngramHidden=false,EngramPointsCost=28,EngramLevelRequirement=55,RemoveEngramPreReq=true) OverrideEngramEntries=(EngramIndex=115,EngramHidden=true) OverrideEngramEntries=(EngramIndex=116,EngramHidden=true) OverrideEngramEntries=(EngramIndex=117,EngramHidden=true) OverrideEngramEntries=(EngramIndex=118,EngramHidden=true) OverrideEngramEntries=(EngramIndex=128,EngramHidden=true) OverrideEngramEntries=(EngramIndex=129,EngramHidden=true) OverrideEngramEntries=(EngramIndex=130,EngramHidden=true) OverrideEngramEntries=(EngramIndex=131,EngramHidden=true) OverrideEngramEntries=(EngramIndex=138,EngramHidden=true) OverrideEngramEntries=(EngramIndex=139,EngramHidden=true) OverrideEngramEntries=(EngramIndex=141,EngramHidden=true) OverrideEngramEntries=(EngramIndex=142,EngramHidden=true) OverrideEngramEntries=(EngramIndex=156,EngramHidden=true) OverrideEngramEntries=(EngramIndex=157,EngramHidden=true) OverrideEngramEntries=(EngramIndex=164,EngramHidden=true) OverrideEngramEntries=(EngramIndex=165,EngramHidden=true)

^ This works perfectly and as you can imagine was a lot less work than making an entry for every single item and adjusting them all.

188.0 Named
[/script/shootergame.shootergamemode] bOnlyAllowSpecifiedEngrams=false OverrideNamedEngramEntries=(EngramClassName=“EngramEntry_Gate_Large_Metal_C”,EngramHidden=false,EngramPointsCost=15,EngramLevelRequirement=55,RemoveEngramPreReq=true) OverrideNamedEngramEntries=(EngramClassName=“EngramEntry_GateFrame_Large_Metal_C”,EngramHidden=false,EngramPointsCost=28,EngramLevelRequirement=55,RemoveEngramPreReq=true) OverrideNamedEngramEntries=(EngramClassName=“EngramEntry_Beam_Metal_C”,EngramHidden=true) OverrideNamedEngramEntries=(EngramClassName=“EngramEntry_Ceiling_Metal_C”,EngramHidden=true) OverrideNamedEngramEntries=(EngramClassName=“EngramEntry_Gate_Metal_C”,EngramHidden=true) OverrideNamedEngramEntries=(EngramClassName=“EngramEntry_GateFrame_Metal_C”,EngramHidden=true) OverrideNamedEngramEntries=(EngramClassName=“EngramEntry_Door_Metal_C”,EngramHidden=true) OverrideNamedEngramEntries=(EngramClassName=“EngramEntry_DoorFrame_Metal_C”,EngramHidden=true) OverrideNamedEngramEntries=(EngramClassName=“EngramEntry_FenceFoundation_Metal_C”,EngramHidden=true) OverrideNamedEngramEntries=(EngramClassName=“EngramEntry_Floor_Metal_C”,EngramHidden=true) OverrideNamedEngramEntries=(EngramClassName=“EngramEntry_Ceiling_Doorway_Metal_C”,EngramHidden=true) OverrideNamedEngramEntries=(EngramClassName=“EngramEntry_Ladder_Metal_C”,EngramHidden=true) OverrideNamedEngramEntries=(EngramClassName=“EngramEntry_Pillar_Metal_C”,EngramHidden=true) OverrideNamedEngramEntries=(EngramClassName=“EngramEntry_Ramp_Metal_C”,EngramHidden=true) OverrideNamedEngramEntries=(EngramClassName=“EngramEntry_Ceiling_Door_Metal_C”,EngramHidden=true) OverrideNamedEngramEntries=(EngramClassName=“EngramEntry_Wall_Metal_C”,EngramHidden=true) OverrideNamedEngramEntries=(EngramClassName=“EngramEntry_Window_Metal_BP_C”,EngramHidden=true) OverrideNamedEngramEntries=(EngramClassName=“EngramEntry_WindowWall_Metal_C”,EngramHidden=true)

Using the named version doesn't work. The only things that changed were "OverrideNameEngramEntries" and "EngramEntry_" that is now in quotes instead of unquoted with numbers.

Is the only option now to list what you want visible?

For now I guess I'll have to continue using the numbered version since I can't for the life of me remember how much each engram costs and my server uses a semi-primitive ruleset.

Behemoth Gates: Allowed without prereq since Spino, Bronto and Mammoth won't fit in regular large gates. Temporary solution until they add wood or stone equivalent. All other metal structures are removed since they are the main issues. Weapons, etc.. all allowed.

The numbered version works perfectly as of today. Even with patches, it's much quicker to update numbers with new items. If this broke with the named versions i'll do the work since it won't need to change, but I'm still curious why it works with the numbered version but not the named.
Last edited by Dvius; Jul 21, 2015 @ 8:41am
FOR ME IT DONT WORK!!!

I put all this new .ini posted here and in my server all engram list interface appear for the players. In the final of the list we have vault, weapons and others that dont supose to appear.

When i enter in a Oficial server it dont appears, go only to the high lvl saddles.

HELP ME PLEASE!!!!!!

What i miss? What i doing Wrong?


Oh, i solved it.

OverrideEngramEntries=(EngramIndex=0,EngramHidden=false,EngramPointsCost=3,EngramLevelRequirement=2,RemoveEngramPreReq=false)

EngramHidden=True is what i need :D
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