ARK: Survival Evolved

ARK: Survival Evolved

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voice chat and tracking question (devs answer pls)
will the animals on the island be also able to hear us with the in game voice chat sense its proximity based will this make it harder to explore caves with out alerting the beasts within

my other question is will tracking be a thing like foot prints in mud and soft dirt and or blood on the ground and or on plants
Last edited by Elliteratebiggit; May 29, 2015 @ 7:31pm
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Showing 1-6 of 6 comments
ElectricShockXx May 29, 2015 @ 7:19pm 
That is actually a really cool idea I never thought about! I can imagine a group of people sneaking up their pray and then "ACHOOO!," your friend sneezes alerting the dinosaur, and let's say it didn't end well for the hunters after that.
Elliteratebiggit May 29, 2015 @ 7:21pm 
Originally posted by ElectricShockXx:
That is actually a really cool idea I never thought about! I can imagine a group of people sneaking up their pray and then "ACHOOO!," your friend sneezes alerting the dinosaur, and let's say it didn't end well for the hunters after that.

oh man i would hate to be the guy who alerted the dino its bad news pandas if it a trex
Kilelu May 29, 2015 @ 7:23pm 
I would run and blame the guy who made the noise later if he/she lives xD
Elliteratebiggit May 29, 2015 @ 7:24pm 
Originally posted by Kilela:
I would run and blame the guy who made the noise later if he/she lives xD

would make a really good story afterward
Jeremy Drake Stieglitz  [developer] May 29, 2015 @ 7:44pm 
Heh currently they don't hear your voice chat, but that's certainly worth considering as we proceed. Perhaps use of the Radio item circumvents that. As for tracking footprints, footprints aren't in Early Access but we do anticipate adding them this summer -- we have the code for 'em, just gotta create the right footprint assets for each of the walking creatures to make it useful... :)
Elliteratebiggit May 29, 2015 @ 7:47pm 
Originally posted by Drake:
Heh currently they don't hear your voice chat, but that's certainly worth considering as we proceed. Perhaps use of the Radio item circumvents that. As for tracking footprints, footprints aren't in Early Access but we do anticipate adding them this summer -- we have the code for 'em, just gotta create the right footprint assets for each of the walking creatures to make it useful... :)

wooooo
:)
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Date Posted: May 29, 2015 @ 7:17pm
Posts: 6