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It's driver issues from both AMD and NVIDIA.
so you have used benchmarks, a different DX12 game (which is not on the Unreal engine), and you haven't found any issues...
tell me more how this means there aren't driver issues related to Ark and Unreal Engine using DX12 for AMD or Nvidia?
Stop rambling and ranting assuming you're right and that you know everything... because you are not right and you do not know everything.
They were clearly testing the DX12 and ran across an issue, which needed input from both Nvidia and AMD, as the devs have stated, they have also said they will need to test the changes/fixes against a wider range of hardware to ensure that it is good to be released.
Sorry what is the point of this? I've looked at the link, it states that "most" of the DX12 games for 2015/2016 will be partnered with AMD.
What is your point? It's common sense for developers to partner with AMD if they are looking at creating a game to run across PS4, Xbox One as the GPU used on those consoles are AMD's.
I don't see how that is relevant to this discussion about DX12 and Ark.
Never :D