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https://imgur.com/a/C4kWG
Output window is 16:9 1920x1080 nevertheless but at least render resolution gets changed.
While it isn't the best solution at this point it is acceptable.
You are aware that this is 3840x2160 downscaled to 1920x1080 and then compressed to a crappy jpeg?
What is happening is that the game renders at whatever resolution you hack in, if it's greater than 1080 it's downscaled and then the 1080 window is stretched to fit your monitor.
As far as i can tell, memory addresses correctly reflect chosen resolution and i see effects of SSAA, thus i guess it does work, but unless there's a way to resize output resolution along with render resolution it's nothing more than a way to enforce SSAA.
There's still way too many jaggies, and too much blur for being downscaled from 4k to 1080p. It is sharper than the first picture, but not by much. Something weird is going on in this game.
I'm gonna try your method though and see how it reacts with my 980 ti. Be right back.
Sorry for being a noob, I just opened the exe in HxD, and found the text string with 1920 x 1080, but how should I edit them to get it to render at 2560 x 1440?