Originally posted by Les:There is a lot of good ideas! I will get my team to read those. Thank you.Edit: black knight should is available after getting cursed sword - it was a bug.
Originally posted by Les:It has been fixed recently - when you are getting sword - knight is transformed automatically itself.Sorry - we have no way to update current saves :-(
Originally posted by vladkonung:- Hopeless battle- Less text briefings- More choice in briefings
Originally posted by AMGitsKriss!:Hey folks! I'll be the campaign designer for Age of Fear 3, so feel free to voice and thoughts regarding the story here. Originally posted by vladkonung:- Hopeless battle- Less text briefings- More choice in briefingsI'll be bearing these things in mind when writing the new campaign missions. Do you have any thoughts as to what kind of choices you's like?
Originally posted by Big Mad Wolf:And/Or you can give the player the possibility to dedcide if he wants to be a hero or a villain (or neither), creating different story arcs aswell.Those things would add a lot of replayability, something that ist probably one of the most important treats this day.