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Rapporter et problem med oversettelse
https://www.reddit.com/r/IAmA/comments/5rg9mo/we_work_for_g2acom_global_digital_marketplace/?sort=qa
Finally people understood what damage this parasite does.
Please write your own game, start selling it and then we can exchange opinions about pricing, sales and legal details of this business.
However, if you somehow survive few years, by then you would understand what damage G 2 A does to indies. They don't produce anything just suck customer's money and create false perception of games value. 'Shield' that protects you from blocked keys that cannot be disabled in less than 20 clicks - does that sound to you like a legitimate business? They have found themselves a small grey area of law, registered themselves in Hong-Kong and are currently like a cancer of indie scene that no-one knows how to get rid off.
All those shiny things you see happen on screen are result of 7 years work and thousands of dollars spent on graphics, sounds and other assets. Yes, they do cost more than a cup of coffee.
CD Project almost collapsed of cost of producing Witcher. Even polish president was advertising it not let company die. If was a risk that could result in 50-60 people unemployed and you would probably never hear of them anymore. How would you fell being one of their developers?
Also, I don't know why you think putting it for 1 USD will cause 200k copies to be sold. It's not my ego - I have tried 5-25 USD price range and the highest revenue we are getting is around 15-20 USD. All money we are getting is feed-back into better assets, more content and other improvements in hope we will have stronger user base for our next projects.
Writing a successful video game is HARD (try yourself!). Behind almost every game here on Steam there is a team of dedicated people working hard to entertain you. Nowadays we also have to protect ourselves from parasites like G 2 A. We are releasing AOF3 in few months and it will never be bundled for the above reasons and lots of people won't be able to try it. Long term relationships with customers is important, but we have to protect our business first. This is the world we live in thanks to G 2 A.
For some unknown reasons we are still afloat and flood of new games, widespread piracy, even the latest changes in Steam discoverability did not change our sales much. Thus we are doing something right and I trust myself.
Gosh, that's a long rant. Hopefully you got something from it. Realities of selling games are harsh and this is hard and risky business. There aren't many rewards if you are not in top 1%. And no, being in top 1% is not always about quality and content.
There is much more nasty realities I could write about. You can stay with your vision of fairness and keep supporting G 2 A. Give them your money so they can steal from gaming scene even more. My priorities are my customers and those few people of my team I have to take care for and make sure we have enough to work for.
Yh, those companies are pretty much the same.
Currently those bastards pissed off virtually every indie I know.
Yes, it’s a problem, however people are more and more aware.
Er... Green Man Gaming, as far as I know? :)
I try to buy directly if possible (though won't ever touch PayPall payments), or through either GOG, Itch.io, or Steam.
Used to Humble Bundle, but some of the stuff they pulled regarding data-mining their customers made me say buh-bye.
Oh, and then there was Desura until it wasn't :(