게시 일시: 2014년 12월 25일
If you've played the first in the series, Broken Sword: The Shadow of the Templars Director's Cut, then Smoking Mirror is a massive step up in terms of drawings and animation. Considering the original releases between these two titles were only a year apart, the difference is pretty remarkable. Even at full screen mode, the lower resolution of the artwork didn't bother me unlike The Shadow of the Templars did, other than the fact that the image stretches so I still used the augmented windowed mode. Maybe the Smoking Mirror is a better remastering? Maybe the drawings is actually better? I'm not sure but the improvement was one of the first things I noticed when I started the game.
The Smoking Mirror continues the story of George Stobbart and Nico Collarad in another adventure, this time involving Mayan lore. The puzzles were notably more difficult compared to the Director's cut, but from what I've read, it's probably because the Director's cut changed a great deal of its content whereas the remastering of this title left everything in place and added a few other features such as portraits in dialogues. Some were a bit frustrating because I had an idea of how the puzzle would be solved but hadn't triggered certain cues that would allow me to continue. For example, I would use an item on an object, find out nothing happened, and then repeat it again later on and find out it works after a certain event occurs, overall a time consuming process. In other words knowing how to solve a puzzle isn't enough; getting the characters to become cognizant of the problem and solution is sometimes a part of the puzzle. However, it also turns out that for some puzzle this doesn't happen, so it's a bit inconsistent.
Still, it's a good game and would recommend it to the fans of point-and-click adventure games. The dialogue is fun as usual and there are marked improvements to the game.